2.4.1 Raekor zBarb (110+)
Skills
Items
-
Head
- Leoric's Crown
- Stat Priority: Vit Str CHC
-
Shoulders
- Mantle of Channeling
- Stat Priority: Str Vit Life CDR
-
Amulet
- Xephirian Amulet
- Hellfire Amulet
- Stat Priority: AS CHC Vit
-
Torso
- Aquila Cuirass
- Stat Priority: Str Vit Life
-
Wrists
- Nemesis Bracers
- Stat Priority: Str Vit AR CHC
-
Hands
- Raekor's Wraps
- Stat Priority: Str CHC CDR AS
-
Waist
- Pride of Cassius
- Stat Priority: Str Vit AR Life
-
Legs
- Raekor's Breeches
- Stat Priority: Str Vit AR
-
Feet
- Raekor's Striders
- Stat Priority: Str Vit AR Armor +
-
Rings
- Obsidian Ring of the Zodiac
- Band of Might
- Stat Priority: AS CDR CHC
-
Weapon
- Bul-Kathos's Solemn Vow
- Stat Priority: CDR Vit AS Str
-
Offhand
- Bul-Kathos's Warrior Blood
- Stat Priority: CDR Vit AS Str
-
Legendary Gems
Kanai's Cube
Hello, and welcome to Season 6 and the new (same as last season lol) group GR meta! This build is applicable for both XP farming "NO RG" and pushing.
The build is very close to the Raekor 4pc build we utilized last season for zDPS, with a few notable exceptions. With 2.4.1, zDPS have lost the benefit of having insane globe spawning with Solanium, which boosted the power of our twister wizard as well as providing a steady source of powerful healing. To accommodate these changes, we've actually dropped Hammer of the Ancients as well as its supporting legendary, The Gavel of Judgement. Instead, we now opt to use a build which still has the Raekor Charge but also the Whirlwind (and its pull rune) as well as Threatening Shout - Falter.
This lets you use Whirlwind to move quickly / attack quickly to reset the CD of your abilities and move unhindered through enemies as well as provide a useful damage buff for your group.
With weaponsmaster as a passive, you should never drop below maximum fury, so aquila will have 100% uptime in this build provided you are hitting 1 enemy. Ideally, you want to be using IP / War Cry on CD, within range of the wizard in your group to provide their defensive buffs. You'll be using charge to charge across the map to group up and use ancient spear - rage flip to bring mobs back to the wizard's twisters. When you are in with your group, you'll just be holding down whirlwind while using your CD abilities as they come off of cooldown.
D3Planner link to show optimal gearing - http://ptr.d3planner.com/200747303
Paragon Priorities
Movement Speed |
Vitality |
Primary Stat |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Resist All |
Life |
Armor |
Life Regeneration |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Area Damage |
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