Gain 2% increased damage for 1.5 seconds when you spend resource on a channeled skill. This effect stacks up to 10 times.
Kanai's Cube
The Furnace
Legendary Two-Handed Mace
15.75 Damage Per Second
Primary Stats
+946 - 1125 Strength
+946 - 1125 Dexterity
+946 - 1125 Intelligence
Secondary Stats
Increases damage against elites by 40 - 50%.
One of 7 Magic Properties (varies)
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
+ 3 Random Magic Properties
The Furnace
Mantle of Channeling
Legendary Shoulders
59 - 68 Armor
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
+416 - 500 Vitality
Secondary Stats
While channeling Siphon Blood, Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost for at least 1 second, you deal 20 - 25% increased damage and take 25% reduced damage.
+ 3 Random Magic Properties
Mantle of Channeling
Skull Grasp
Legendary Ring
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Critical Hit Chance Increased by 4.5 - 6%
Secondary Stats
Increase the damage of Whirlwind by 300 - 400% weapon damage.
While I am still gearing up on this account and character, the best cubed gem I have for now is Broken Promises (5 non-crit hits gives 100% crit chance for 3 seconds), so I have rolled away all crit chance and focused on crit damage instead. What other viable skills can I replace Battle Rage with, that don't increase crit chance?
Since this build doesn't use Orotz / Gogok and thus the CDR won't be enough to keep WotB up, is it viable to target AS instead of full CDR on gear?
Since this is meant mostly as as speedfarm build, I would target CDR to give the build more uptime on cooldowns. If you're pushing the leaderboard, there are builds and breakpoints you need to look into.
Pretty awesome build. I like the relaxed playstyle for speedfarming. I have 800 Para and my gear is not so great in terms of rolls, no augments, gems level 60ish. Even with all that room for improvement the damage output is allright (I have approx 10k strenght).
My only issue is survivability, I die pretty often, whether I have all res gems or not. I have only something like 420k hp.
Would replacing skull grasp with band of might be a good solution in the meantime (while I get better ger and augments) ?
I really want to play this build, because the IK6/Raekor4 is awesome and fast and does more damage, but it's not as brain dead
This build functions on the premise that you're doing great damage for your difficulty level, which in WW typically means a playstyle that means leaving dead trash in your wake as you hunt for elites that you kill in less than 3 seconds.
If the build does not allow the completion of the content in a timely manner or prevents you from completing specific objectives (i.e. bounty bosses) then it is a bad build for the content. That doesn't mean this is a bad build. This build is great. If you actually had the gear listed (and not just some other gear with the same name) you'd be blasting through the content with minimal effort.
Unfortunately, this is Diablo and we're rarely so lucky. We get shitty gear. There are some things you can try to circumvent this, but the further down the list you get the further away you get from this build, which trades damage and survivability for speed where possible because these are provided by optimal gear and/or higher paragons and the purpose of this build is to take the damage inherent in the setup and move it across maps as quickly as possible.
Using the build as presented
If you're numlocking or macroing, stop. There's little benefit to auto-casting skills since Wrath of the Berserker has such poor uptime in a sub-optimal setup. You won't have the burst damage and survivability when you need it. War Cry far outlives its cooldown and the provided fury isn't needed the majority of the time it's being cast.
420k HP suggests you're missing several Vit rolls (%Life is not an acceptable substitute for Vit in most builds). If you can't address this on your gear, fix it in paragons but do not try to get higher than 1000 Vit.
You should have somewhere between 1000-1200 resistances to survive taking damage in T13/GR60+ with sub-optimal, non-ancient gear and <1000 paragons.
Modifying the gear
Trading Skull Grasp is a bad move and absolutely tanks this build. You can trade Bastion of Will's *2.25 damage multiplier instead, leaving you with a few options to recover some damage/clear time, including
A well-rolled Stone of Jordan with %Physical>CHC>%Elite>Str will give you some high-value stats lacking in most undergeared setups.
A Convention of Elements with CDR>CHD>CHC>Strwill give you 25% uptime on a *3 damage multiplier.
An Obsidian Ring of the Zodiac with CDR>CHC>AS>RCR will give you more uptime on your cooldowns.
A Band of Might with CDR>CHD>CHC>STR will give you a huge (up to 80%) increase in damage reduction.
You may also choose to run a Pride of Cassius (same priorities) if you opt to change skills at a total loss of up to 80% movement speed.
Replacing Sprint
Sprint requires the inclusion of the Weapon Master passive to support repeated use of a Fury-spender for four seconds of 40% movement speed while keeping reliable uptime on the 25% damage increase from Berserker Rage. You can trade this skill for Ignore Pain or Threatening Shout for timed damage reduction in high-burst situation.
With this change you can safely remove Weapon Master.
Your Passives
Boon of Bul-Kathos should be kept for Wrath of the Berserker uptime. Your other damaging passives can be replaced for survivability options.
If you're killing juggernauts, high-HP elites, and bosses quickly, you can sacrifice Ruthless first since there's a very short window on it's uptime.
When choosing whether to give up Rampage or Berserker Rage first, ask yourself
"Do I have over 97001 Str?" and
"Am I reliably getting a kill every eight seconds?"
If the answer to either of these questions is "no" then lose Rampage first.
In their place you have the following options Nerves of Steel>Relentless>Inspiring Presence=Superstition2=Tough as Nails
1 I got this value off off a set of gear with ~50% perfection on damage stats overall. YMMV but it's a decent baseline value.
2 Superstition offers more overall survivability than Relentless, but the latter synergizes well with Nerves of Steel in providing you with damage reduction comparable to that found in the "cheat death" skills of other classes.
By the way, I can definitely say that good trading on the exchange can be done if, of course, you stick to certain goals and objectives. I already know which ones and can give details on this. For example, regarding an exchange, here https://safetrading.today/ you can look at the best cryptocurrencies telegram feeds. They are already sorted here and it is not hard to choose a suitable one. I hope I was able to help with this.
By the way, I can definitely say that good trading on the exchange can be done if, of course, you stick to certain goals and objectives. I already know which ones and can give details on this. For example, regarding an exchange, here you can look at the best cryptocurrencies telegram feeds. They are already sorted here and it is not hard to choose a suitable one. I hope I was able to help with this.
Can you please tell me if you have heard of trailing stop buy? It is very interesting, I read that it is quite profitable, everyone praises it, soon I will use it in practice, I just decided to clarify.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
While I am still gearing up on this account and character, the best cubed gem I have for now is Broken Promises (5 non-crit hits gives 100% crit chance for 3 seconds), so I have rolled away all crit chance and focused on crit damage instead. What other viable skills can I replace Battle Rage with, that don't increase crit chance?
Test this "speedfarm" build.
This build cant SpeedRun 70+ GR's cause of sustain problems (paragon 900). You will be oneshoted
whre i can find this set?
Since this is meant mostly as as speedfarm build, I would target CDR to give the build more uptime on cooldowns. If you're pushing the leaderboard, there are builds and breakpoints you need to look into.
By playing the game of course. Torment 1 or higher.
Pretty awesome build. I like the relaxed playstyle for speedfarming. I have 800 Para and my gear is not so great in terms of rolls, no augments, gems level 60ish. Even with all that room for improvement the damage output is allright (I have approx 10k strenght).
My only issue is survivability, I die pretty often, whether I have all res gems or not. I have only something like 420k hp.
Would replacing skull grasp with band of might be a good solution in the meantime (while I get better ger and augments) ?
I really want to play this build, because the IK6/Raekor4 is awesome and fast and does more damage, but it's not as brain dead
Any help is welcome !
This build functions on the premise that you're doing great damage for your difficulty level, which in WW typically means a playstyle that means leaving dead trash in your wake as you hunt for elites that you kill in less than 3 seconds.
If the build does not allow the completion of the content in a timely manner or prevents you from completing specific objectives (i.e. bounty bosses) then it is a bad build for the content. That doesn't mean this is a bad build. This build is great. If you actually had the gear listed (and not just some other gear with the same name) you'd be blasting through the content with minimal effort.
Unfortunately, this is Diablo and we're rarely so lucky. We get shitty gear. There are some things you can try to circumvent this, but the further down the list you get the further away you get from this build, which trades damage and survivability for speed where possible because these are provided by optimal gear and/or higher paragons and the purpose of this build is to take the damage inherent in the setup and move it across maps as quickly as possible.
Using the build as presented
If you're numlocking or macroing, stop. There's little benefit to auto-casting skills since Wrath of the Berserker has such poor uptime in a sub-optimal setup. You won't have the burst damage and survivability when you need it. War Cry far outlives its cooldown and the provided fury isn't needed the majority of the time it's being cast.
420k HP suggests you're missing several Vit rolls (%Life is not an acceptable substitute for Vit in most builds). If you can't address this on your gear, fix it in paragons but do not try to get higher than 1000 Vit.
You should have somewhere between 1000-1200 resistances to survive taking damage in T13/GR60+ with sub-optimal, non-ancient gear and <1000 paragons.
Modifying the gear
Trading Skull Grasp is a bad move and absolutely tanks this build. You can trade Bastion of Will's *2.25 damage multiplier instead, leaving you with a few options to recover some damage/clear time, including
A Convention of Elements with CDR>CHD>CHC>Str will give you 25% uptime on a *3 damage multiplier.
You may also choose to run a Pride of Cassius (same priorities) if you opt to change skills at a total loss of up to 80% movement speed.
Replacing Sprint
Sprint requires the inclusion of the Weapon Master passive to support repeated use of a Fury-spender for four seconds of 40% movement speed while keeping reliable uptime on the 25% damage increase from Berserker Rage. You can trade this skill for Ignore Pain or Threatening Shout for timed damage reduction in high-burst situation.
With this change you can safely remove Weapon Master.
Your Passives
Boon of Bul-Kathos should be kept for Wrath of the Berserker uptime. Your other damaging passives can be replaced for survivability options.
If you're killing juggernauts, high-HP elites, and bosses quickly, you can sacrifice Ruthless first since there's a very short window on it's uptime.
When choosing whether to give up Rampage or Berserker Rage first, ask yourself
If the answer to either of these questions is "no" then lose Rampage first.
In their place you have the following options Nerves of Steel>Relentless>Inspiring Presence=Superstition2=Tough as Nails
1 I got this value off off a set of gear with ~50% perfection on damage stats overall. YMMV but it's a decent baseline value.
2 Superstition offers more overall survivability than Relentless, but the latter synergizes well with Nerves of Steel in providing you with damage reduction comparable to that found in the "cheat death" skills of other classes.
By the way, I can definitely say that good trading on the exchange can be done if, of course, you stick to certain goals and objectives. I already know which ones and can give details on this. For example, regarding an exchange, here https://safetrading.today/ you can look at the best cryptocurrencies telegram feeds. They are already sorted here and it is not hard to choose a suitable one. I hope I was able to help with this.