Build Guide
Updated another variation of Inna SWK EP:
The changes are: Kanai the flying dragon and dual wield vengful wind with fist of Az to boost the EP damage
4pc SWK to use sweeping wind for reduce damage and decoy for 1000% dps for each stack of sweeping wind
6pc Inna to get 50% increase dps for each ally
Kanai Vengeful winds to increase sweeping wind stack to 10 which translate to 10,000% increase dps for decoy
Using Exploding palm with Gundo gear and mythic rhythm. This will be your main damage to clear mobs. (Try to group from 6 mobs or more so you can optimize the explosion from EP)
Poping mystic ally when you have a good density with elite and white mobs.
Hope you have fun. Cheers. I havent thought about stat prioritize for this build yet so any suggestion is welcome
You can also try this build with flying dragon equipped, link to that build here: http://www.diablofans.com/builds/78136-ptr-2-4-1-inna-sunwuko-exploding-palm
Watched your video and I am not impressed with SWK 2 or 4 piece in that style of build. I think a straight Inna's EP build is much stronger and way more focused. It is nothing against you, it's just SWK 2 and 4 piece bonus are both underwhelming. The 2 piece is giving you 50% damage reduction and taking 2 gear spots and a skill to do it, a Unity on you and follower with Immortality token does the same thing. The 4 piece is taking 5 spots (3 SWK + Vengeful Wind + RoRG) to do comparatively little damage. 60,000% weapon damage sounds like a lot but in reality it isn't. 60,000% is equal to 600x your weapon base damage. Every swing of your generator is base weapon damage x your Dex (about 9,000 or so) x skill damage %. SWK 4 is equivalent to having a Dex of 600. Going with a straight Inna EP build lets you wear Crudest Boots and use Inna's Daibo and cube Binding of the Lesser Gods and wear Lefebvre's shoulders. Then your SW can become Desert Shroud and you cube a Unity and Fist of Az. The final change would be whether you stay with Focus and Restraint and a Hellfire or switch to Endless Walk and CoE (personally i'd cube the CoE and equip the Unity for increased elite damage). An Inna's EP build does more damage than yours since you have a 2H weapon for big EP explosions plus it has Mystic Ally bracers for big hits especially on cold CoE rotations and it has more damage mitigation than your build with Desert Shroud, Unity, Endless Walk if taken and Lefebvre's shoulders.