Critical hits cause the enemy to bleed for +2500% weapon damage as Physical over 3 seconds.
Kanai's Cube
Akkhan's Leniency
Legendary Two-Handed Flail
Primary Stats
+946–1125 Strength
+3 Random Magic Properties
Secondary Stats
Each enemy hit by your Blessed Shield increases the damage of your Blessed Shield by 15–20% for 3 seconds.
One of 7 Magic Properties (varies)
+(1177–1439)–(1410–1788) Arcane Damage
+(1177–1439)–(1410–1788) Poison Damage
+(1177–1439)–(1410–1788) Lightning Damage
+(1177–1439)–(1410–1788) Holy Damage
+(1177–1439)–(1410–1788) Cold Damage
+(1177–1439)–(1410–1788) Fire Damage
+(1177–1439)–(1410–1788) Damage
Akkhan's Leniency
Aquila Cuirass
Legendary Chest Armor
Primary Stats
+3 Random Magic Properties
Secondary Stats
While above 90–95% primary resource, all damage taken is reduced by 50%.
Empty Socket
One of 3 Magic Properties (varies)
+49–60 Dexterity
+49–60 Strength
+49–60 Intelligence
Aquila Cuirass
Convention of Elements
Legendary Ring
Primary Stats
Critical Hit Chance Increased by 4.5–6.0%
+2 Random Magic Properties
Secondary Stats
Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
Empty Socket
One of 3 Magic Properties (varies)
+220–349 Dexterity
+220–349 Strength
+220–349 Intelligence
Convention of Elements
This is a WIP, it works very well in high gr just working on getting needed stats for the items :), thankyou for joining in to my build and for all the support and help you guys give.
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