Rating
+1

Tal Rasha/Etched Sigil 65+ GR Build

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Skills

  • Electrocute Lightning Blast
  • Disintegrate Convergence
  • Teleport Calamity
  • Meteor Comet
  • Magic Weapon Force Weapon
  • Energy Armor Prismatic Armor
  • Audacity
  • Dominance
  • Unstable Anomaly
  • Galvanizing Ward

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Esoteric Alteration
    • Taeguk

Kanai's Cube

  • Deathwish
  • St. Archew's Gage
  • Ring of Royal Grandeur

The focus will be on Intelligence, Vit., CHC, and CHD. Cooldown is a non-issue as all skills are spenders so no need to waste any primaries on that. Both All Resistance and armor are buffed with this build so you can feel free to focus on either one with gear. Because of the reliance on St. Archew's Gage, Galvanizing Wind, and Dominance you should try to get your life up as much as possible, 1.3-1.5M base life is a good starting point.

Paragon Priorities

Core

Primary Stat
Movement Speed
Vitality
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Movement speed to 25%, the rest in Int unless you feel the need for some additional Vit or Arcane. The rest will be maxed soon enough.

Build Guide

Update: Switched build up for higher GR...


The concept of this build was to have some fun with meteor and create a safe hardcore build to do some speed farming/GR pushing. Everything in this build works well together to provide both toughness and offense. The idea is to use Aether Walker to conservatively spam Teleport which provides both speed, ability to avoid danger, and provide damage (proc Tal's meteor and stack), use Disintegrate (that is nearly free to cast due to Hergbrash's) which will call down it's own fire meteor (Tal's) but will also call down a meteor every second through Etched Sigil (since Meteor is the only spender it is called constantly). Throw in Electrocute for additional damage and to extend the Tal's stacks/call it's own lightning meteor.


Tal's set provides toughness with the 100% bonus to resistances, the St. Archew's/Dominance/Galvanizing all provide a shield necessary for higher GR, and the constant interrupt from teleport and meteor falling keeps mobs from doing any real damage.


When run correctly this build results in meteors being called down more than once per second for massive AOE damage (5-16 billion per hit) and your ability to fly through levels with teleport.


I like this build better than the Tal Rasha/Firebird set up because I prefer the Mantle of Channeling + Nilfur's Boast + Aether Walker legendary perks more than Firebird's revival and burning perk. I have personally done GR 65+ (paragon level 675) with this build and have had absolutely no issues.