Build Guide
Gr60-70 solo Zuni Garg Physical
Pledge and Rose can be changed by Halcyon & Convention for control
Strongarm Bracers become very useful when using Halcyon.
Focus on physical.
60+ % crit hit chance
Balance between attack speed and crit hit damage.
go with enchantress for attackspeed & knockback.
I liked this build as part of the conquest you need to do for the 6 sets in gr 55+, Years of War.
pretty good build but i question your weapon choice and why grasp of the dead? seems weird to play this build with no real damage dealer in left click by that i mean that you have left click as grasp, so i take it that you just grasp and then run around and wait for your pets to take care of the mobs?
Why not go with sacred harvester, and then the bracers that give 6% per stack of damage reduction, so you harvest bam now you got all that nice bonus from harvest and 60% reduction for a bit, seems far better than an extra rune on grasp? if anything I'd go with grasp on right click maybe, i cant see a cooldown ability on left click, never have liked that, in any build in any class, its just..weird...although 4 seconds + grave its pretty much always up...maybe interesting
Pirahnado also would be better crowd control than grasp, and better synergies with strongarm bracers as well, putting some insane damage debuffs on targets (I'm wondering if halcyon, pirahnado and strongarm damage debuffs stack...holy jeebus)
also getting to 60% critical hit is quite the task, in most gear setups you'd have to roll perfect rolls or enchant, and not always going to get gear with innate crit chance, you get: 10 gloves, 6 bracers, 6 helm, maybe if you lucky another 12 with both rings and 10 on neck, that's like what 44? getting to 60!?
you'd have to enchant your weapon too i think, i dont think its possible to get 60, and wasting all that enchant on that 1 stat seems wasteful, especially given that over 40 and you generally are good, cuz you want 400+ crit damage as well (keeping them even ish) so 60 would mean 600 crit damage..getting to 500 is pushing the limits even in full ancient gear..600...again is also not feasible
your gem choices seem ok, although for pure dps i'd go stricken/trapped/enforcer wd's already have pretty decent resists, and stacking estoric and swampland seems excessive, you just have to play smarter and avoid stuff on ground, keep moving, it MIGHT be needed by 70 but at 60 and going up, prob better off with more dps
pretty nice combo using halycon, an amulet that i have sharded in the past but may have to find one again
stacking physical...thats 20 on necklace, 20 on bracers, what else is there? 40% to physical then?
overall I'd say this is pretty good, but looks to have a high skill level to use effectively, but very doable for sure, but 70 may take some time to finish