Rating
+17

2.4 Invoker Set 85GR+ Solo Cleared PTR UPDATED

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Skills

  • Punish Celerity
  • Iron Skin Reflective Skin
  • Bombardment Barrels of Spikes
  • Provoke Hit Me
  • Consecration Bed of Nails
  • Akarat's Champion Prophet
  • Fervor
  • Hold Your Ground
  • Iron Maiden
  • Finery

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • No Gem Selected

Kanai's Cube

  • Blood Brother
  • Convention of Elements

PTR has finally hit a point of "balance" for most classes and things are looking good for the Thorns Sader. Currently have cleared an 85 GR with this build, and it was a 4 floor rift with only a channeling pylon to be seen, the boss kill was Infernal Maiden and took only about 1 minute and 25 secs to kill at this level (spawned boss at about 1:50 left killed with 25 secs left). There is a possibility of this build going to 90+ solo gr by the end of the upcoming season if things stay where they are at, the build feels very strong and very tanky for the 85 that i did.


Currently wearing

6 piece invoker set (Helm, Shoulders, Gloves, Bracers, Pants, Boots)

Heart Of Iron

Belt of the Trove

Compass Rose, Traveler's Pledge, Justice Lantern for Jewelry

Hack for the weapon and Akarat's Awakening for Shield

Consecration rune - Bed of Nails

Bombardment Rune - Barrels of Spikes


Gems

Gear : Diamonds for the All Resist - Vit gem loss was only about 13k thorns which in overall is very little compared to the touhgness gain from diamonds, also a diamond in the helm for the CDR.

Weapon : Topaz for thorns damage

Legendary : Bane of the Stricken, Bane of the Trapped, Boyarsky's Chip (Thorns Gem)


Cube Items

Weapon : Blood Brother - Gives additional block chance and increases damage done after blocking an attack which occurs very often since we are block capped.

Armor : Aquila Cuirass - 50% damage Reduction is great for 85+ grs, damage hasnt been a problem yet, its been finding a way to survive.

Jewelry :Convention of Elements is a very strong damage boost and works great when it hits Physical, moving on past 85+ might have to swap to Unity for the damage reduction to survive.


Playstyle

I've just kept my cooldowns going as much as i can, try to line up your iron skin to maximize the 300% thorns damage bonus from it with consecration and auto attack everything with punish, try to stay in decent density as much as you can, seems to do better with more mobs attacking you to reduce your cooldowns from blocking more attacks.


Group Play (Work In Progress) No clue what we are doing sometimes

With the limited amount of people to try group comps out on PTR with what we have done so far I've only swapped out 2 things from the solo build,

Changed bombardment to Laws of Valor - Critical Rune, we get 15% increased attack speed and the group gets 100% Crit Damage

Changed out Finery Passive to Long Arm of the Law to give basically a 100% uptime on the law for the group

We have managed to get an 86 down in 4 player group, a lot of work and testing to be done here still and not sure what possibilities are to come for class synergy.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Core - Cap Movement speed then put the rest into Strength


Offense - CDR > Attack Speed > Crit Chance = Crit Damage


Defense - Resist All > Armor > Life > Life Regen


Utility - Area Damage > Life on Hit > Resource Cost Reduction > Gold Find

Build Guide

Will get some game play footage soon, and show some of the power this build holds