Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Leonine Bow of Hashir
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Pride's Fall
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The Ess of Johan
Unhallowed Essence 6 piece required for this build
HELM - DEX , CHC, Multi shot %
CHEST- DEX, MAX DISC, VIT
LEGS - DEX, VIT, AR, Slow on hit
FEET - MS 15% , Mspeed 12% , DEX, VIT
SHOULDERS - DEX , RCR, AD
GLOVES - DEX , VIT , CHC, CHD
Yang's recurve - its the reason for the build this season due to its ridiculous RCR and MS speed, this bow is pretty much Mandatory for any UE builds this season (and era for us non seasonal players).
Deadman's Legacy - to abuse the already powerful multishot increased attk spd provided by Yang's, we aim to try to obtain a DML with top multishot double dmg (60%). Multishot dmg 15%, crit 10% and Max Disc.
Strong Arm Bracers - Since the damage increase is triggered by the pull on EoJ and Leonine Legendary Affix, these bracers can aid in increasing damage on mobs by up to 30%. Wraps of clarity can be a good second choice (in my opinion) for a more tanky playstyle (or if no good roll on SAB available ).
Hellfire Amulet - preffered stats would be ACROBATICS, SHARPSHOOTER (although since CHC is priority with this build, some may argue this 5th passive to be non priority), PERFECTIONIST or HOT PURSUIT. The way I see it is that you would want a 5th passive that would assist in increasing your movement speed and would have good synergy with our tumble. You SHARPSHOOTER (and SINGLED OUT) may be ok if no other good rolls are available.
Bastion of Will - Priorities for CHC and CHD
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Maximum Resource
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Vitality
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Offense
Critical Hit Chance
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Critical Hit Damage
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Attack Speed
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Cooldown Reduction
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Defense
Life
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Resist All
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Armor
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Life Regeneration
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Utility
Resource Cost Reduction
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Area Damage
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Life on Hit
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Gold Find
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Paragon priorities are pretty straight forward:
Core - MS > DEX > MAX RESOURCE (more Multis) > Vit
Offense - CHC > CHD> ATT SPD > CDR
Defense - Life (to try and not get 1 shot during our vault accomodation) > Resist all (to try and not get 1 shot) > Armor > Life Regen
Utility - RCR > AD > LoH > GF (lawl)
Build Guide
Hello All, long time reader first time poster :D!!
With all the info out there and the many different builds that are available to all of us (thanks to this wonderful community!!!), i've decided to arm myself and put out there the current build that I am using for my solo play at this time (cleared GR 46 easily and with very poor play on my end) and must admit I quite enjoyed the dynamic and feel of the build. Please feel free to comment on my build and allow me to apologize for not providing math at this time (currently at work and dont have spreadsheet available to give proper numbers or anything like that).
Most of the elemental damage is obviously Cold %dmg (pretty much for the synergy between MS and Bolas with iceblink). Unfortunately the only place we have room for rerolling cold dmg (outside of a godly rolled HF ammy ) is the bracers. The %dmg although it helps, it is not mandatory to run the build (but it does help when pushing to have that extra multiplicative dmg).
I dont have a proper guide to show, but I will try and sit down and create one if the situation requires it (honestly, with all the work Wudijo and all the other top DH'ers put out for our community, I would just make a fool of myself i fear, so I'll leave that to the pro's ).
I just wanted to share what feels to me as a fun spec for solo play, with little change for group play as well (obvious changes may be req if you are already running with a puller for you) and wanted to get some feedback on how to make this build better or if I should probably go elsewhere and forget this build all together :D.
Thank you for taking the time to check out my build and going through these notes and please, please PLEASE, leave some feedback, I will kindly appreciate it (just be nice lol ).
-Shala
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