Rating
+5

[2.3] Poison speed farming <6 minute T10 / GR45 (With Video)

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Hybrid
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Skills

  • Wall of Death Ring of Poison
  • Spirit Walk Jaunt
  • Horrify Frightening Aspect
  • Acid Cloud Acid Rain
  • Gargantuan Big Stinker
  • Summon Zombie Dogs Rabid Dogs
  • Midnight Feast
  • Gruesome Feast
  • Fierce Loyalty
  • Grave Injustice

Items

More Details
  • Legendary Gems

    • Bane of the Powerful
    • Bane of the Trapped
    • Esoteric Alteration

Kanai's Cube

  • The Furnace
  • The Grin Reaper
  • Convention of Elements

*Updated with new Kanai's cube 8/26


This Build focuses on Poison Damage and the Helltooth set for T10 / GR45 speed farming. I have found most of my T10 runs are 4-6 minutes and GR45 are around 6-10 minutes. This build utilizes gear that everyone should have starting off when 2.3 goes live accept for two of the new pieces. I think this build can only get stronger as I get more in tune with the play style. My target is T10 clears in <4 Minutes.


Gear:

Wrists - Jeram's Bracers

Wall of Death can be cast up to twice again within 2 seconds before the cooldown begins

Increases the attack speed of Wall of Death by 30% Note: This will not be reflected in the item's tooltip

Jeram's Bracers now roll with +75-100% Wall of Death damage


Weapon - SuWong Diviner

New Legendary Staff

Acid Cloud gains the effect of the Lob Blob Bomb rune

Rolls with +75-100% Acid Cloud damage


Hellfire Ammy

I am running Int, CHC, CHD, Spirit Vesel passive


Kanai's Cube

Weapon - The Furnace


Armor - Grin Reaper

Mimics' skill damage now gains bonuses from your items

Removed the cooldown on mimics' Acid Cloud and Zombie Charger skills

Mimics can now cast Wall of Death

Increased cast range of mimics' skills


Ring - Convention of Elements


Play style:

Cast your 3 wall of Death's around teh area

Keep Horrify up as often as possible

use Jaunt to escape or as a defensive measure. I also find it nice to use to get in the middle of a pack of mobs and cast horrify

Spam Acid cloud when possible - The point is to constantly be spawning mimics which boast damage insanely now.

Keep your Dogs and Garg up for more single target support


Changes I still want to test

I was using the paladin follower for the heal but I want to do some testing with the sorc to see how her confuse and cc can help.

Possibly using J_Maccs suggestion and try the in-geom for the cooldown reduction on Wall of Death.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide