Rapid Grenade Natalya GR55+
Skills
Items
-
Head
- Natalya's Sight
- Stat Priority: Dex CHD Socket
-
Shoulders
-
Amulet
- Hellfire Amulet
- Eye of Etlich
- Countess Julia's Cameo
- Stat Priority: Socket CHC CHD Fire %
-
Torso
- Natalya's Embrace
- Cindercoat
- Stat Priority: Dex Socket Vit
-
Wrists
- Lacuni Prowlers
- Aughild's Search
- Krelm's Buff Bracers
- Stat Priority: Dex CHC Fire % AS
-
Hands
- Natalya's Touch
- Stat Priority: Dex CHC CHD Reduced Resource Cost
-
Waist
- Crashing Rain
- Stat Priority: Dex AR Vit Life
-
Legs
- Natalya's Leggings
- Stat Priority: Dex Socket Vit AR
-
Feet
- Natalya's Bloody Footprints
- Stat Priority: Dex Vit AR
-
Rings
-
Weapon
- Natalya's Slayer
- Calamity
- Balefire Caster
- Stat Priority: Dex Socket Dmg % CDR
-
Offhand
- Holy Point Shot
- Stat Priority: Dex CHC CDR
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Legendary Gems
This build focuses primarily on dealing a ton of damage in group runs with a support wd, it relies heavily upon CDR but also RCR which is needed to maintain your rapid fire, I find that 40% CDR and 26% RCR works very well for me.
A very neat rotational trick you can and SHOULD use when playing this build :
Whenever you reset your rain of vengeance, cast it, cast a quick evasive fire to proc your restraint, cast rapid fire, repeat, this lets you cast rapid fire for longer amount of time and prevents you from constantly recasting rapid fire and losing alot of hatred. Note : CDR is needed for this to work.
The Amulet can really be anything as long as it has socket, CC, CHD and Fire damage, of course hellfire is the prefered one because it provides you with the most amount of damage.
I was not able to select all the stats for all the items so here's what's missing :
Head : Rapid Fire damage
Shoulders : Rain of Vengeance damage
Chest : Rain of Vengeance damage
Boots : Rapid Fire damage
Quiver (If you do not have access to calamity a holy point shot would overperform calamity slightly because you can roll rain of vengeance damage on it.) : As mentioned above ^ Rain of Vengeance damage, rapid fire damage can also be used if you find it impossible to roll RoV damage but it is not recommended!
Your rings should ideally have average damage (which the builder wouldn't let me select either) as a fourth primary, especially if theyre ancient, average damage is very strong since we use two hand crossbows that have a ton of APS but not so much damage per hit.
Pauldrons of the skeleton king are not recommended since they cannot roll perfectly, it always comes with vitality and armor, the dream stats on your shoulders are : Dex, CDR, RCR and Rain of Vengeance damage.
An alternative equipment setup which is good if you dont have focus and restraint : Ring of Royal Grandeur + Convention of the Elements, this will allow you to use a cindercoat which in turn should allow you to skip using evasive fire (higher resource cost reduction and you dont need a generator to proc restraint) this setup also lets you use 3 set aughild (shoulder+bracer) which is very strong aswell, I have not tried this setup myself but I imagine it isn't that far behind, focus and restraint is very strong though so it is prefered! [Thank you @SetonCZ for suggesting this alternative setup!]
Also a small honorable mention, SoJ definitely works with this setup aswell but it is not quite as strong as convention of the elements since you can get way stronger primaries on CoE and the secondary effect should give you an average of 50% damage!
Some skill variations with this build :
You can swap the rune on smokescreen to displacement which allows for easier repositioning.
You can swap wolf companion for marked for death - mortal enemy if you're really struggling with maintaining hatred, however I prefer wolf companion since it doesn't have a animation like marked for death has, which by the way interrupts your rapid fire and is a little more awkward to use.
Passive variations and 5th passive (hellfire amulet)
After some testing I decided to swap out steady aim for grenadier, the explosion radius really helps and I'm pretty sure (not 100% certain) that the damage bonus from grenadier is on a different multiplier than steady aim and we already have a ton of additive damage bonuses with taeguk, wolf companion and slam dance from your wd, and also its sometimes a bit awkward to maintain steady aim depending on the rift.
Genadier has some downsides aswell however, it doesn't provide damage for your crashing rain proc, however it does increase both damage and radius of the explosions from rapid fire and rain of vengeance!
If you we're to use a hellfire amulet I'd highly recommend steady aim as your 5th passive.
Before I end this section I'd just like to empathize how great ambush is with natalya, since your crashing rain deals an insane amount of burst damage, I often crit for 15b+ when buffed from wd/crus, so ambush is definitely very useful for clearing trash especially but also very good on packs.
I have done greater rift 58 with this build in a 4 man group, this is my current record but im sure that with some more optimization and a good rift it could easily perform in higher rifts.
To wrap it up, here's my profile for reference : http://eu.battle.net/d3/en/profile/ognava-2199/hero/13634587
Hopefully people will realise that this build is in fact quite competitive with the UE Krider build, I've had some trouble getting into groups because this isn't the regular cookiecutter build so im hoping this will bring some attention to natalya and make people see how viable it is.
Feedback is highly appreciated!
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Resist All |
Armor |
Life |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
I like the look of this build, but what offhand do you suggest for quiver?
Ya after I posted I was thinking prolly just uses calamity lol.
Thanks for this build, I have been testing different Nat6 builds but I'm not really loving anything but strafe cooldown attacks atm. I'll give rapid fire a try. Btw, am I missing something here? What procs the CotW passive and BotT gem?