Build Guide
Amulet: Hellfire AmuletLegendary Gems:
Bane of the Powerful
Gem of Efficacious Toxin
Mirinae, Teardrop of the Starweaver
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 640% weapon damage every second, up to a maximum total of 1670% weapon damage as Arcane.
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire.
Cooldown: 15 seconds
Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.
Enemies that enter or leave the Slow Time area are stunned for 5 seconds.
Cooldown: 120 seconds
Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, your damage is increased by 30%, and your Armor and resistances are increased by 150%.
Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.
An explosion erupts around you when you transform, dealing 3680% weapon damage as Fire to all enemies within 15 yards.
Archon abilities deal Fire damage instead of Arcane.
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Attacks have a chance to burn enemies, dealing 300% weapon damage as Fire over 3 seconds.
Cost: 20 Arcane Power
Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.
Summon a fiery Familiar that grants you 10% increased damage.
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Reduce the Arcane Power cost of all skills by 3 while Storm Armor is active.
Fire damage dealt to enemies applies a burning effect, increasing their chance to be critically hit by 6% for 3 seconds.
Increase all damage done by 15%, but decrease Armor and resistances by 10%.
Standing still for 1.5 seconds increases the following attributes:
Armor: 20%
All Resistances: 20%
Damage: 10%
You deal 30% additional damage to enemies within 15 yards.
+330–524 Dexterity
+330–524 Strength
+330–524 Intelligence
When you use Vengeance, you mesmerize nearby enemies with your skill, causing them to jump uncontrollably for 6–8 seconds.
When you use Wrath of the Berserker, you mesmerize nearby enemies with your skill, causing them to jump uncontrollably for 6–8 seconds.
When you use Archon, you mesmerize nearby enemies with your skill, causing them to jump uncontrollably for 6–8 seconds.
When you use Big Bad Voodoo, you mesmerize nearby enemies with your skill, causing them to jump uncontrollably for 6–8 seconds.
When you use Epiphany, you mesmerize nearby enemies with your skill, causing them to jump uncontrollably for 6–8 seconds.
When you use Akarat's Champion, you mesmerize nearby enemies with your skill, causing them to jump uncontrollably for 6–8 seconds.
+416–500 Dexterity
+416–500 Strength
+416–500 Intelligence
+128–163 Dexterity
+128–163 Strength
+128–163 Intelligence
+416–500 Dexterity
+416–500 Strength
+416–500 Intelligence
+220–349 Dexterity
+220–349 Strength
+220–349 Intelligence
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