Skills
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Familiar Arcanot
- Familiar
Cost: 20 Arcane Power
Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.- Arcanot
While the Familiar is active, you regenerate 4.5 Arcane Power every second.
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Disintegrate Convergence
- Disintegrate
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.- Convergence
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire. -
Teleport Calamity
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Calamity
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
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Meteor Thunder Crash
- Meteor
Cost: 40 Arcane Power
Summon an immense Meteor that plummets from the sky, crashing into enemies for 740% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 235% weapon damage as Fire over 3 seconds.- Thunder Crash
Removes the delay before Meteor comes crashing down.
Meteor's damage turns into Lightning. -
Blizzard Frozen Solid
- Blizzard
Cost: 40 Arcane Power
Call down shards of ice that deal 1075% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area from the same caster do not stack.- Frozen Solid
Enemies caught in the Blizzard have a 100% chance to be Frozen for 2.5 seconds.
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Storm Armor Power of the Storm
- Storm Armor
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.- Power of the Storm
Reduce the Arcane Power cost of all skills by 3 while Storm Armor is active.
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Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
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Blur
- Blur
Decrease damage taken by 17%.
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Astral Presence
- Astral Presence
Increase your maximum Arcane Power by 20 and Arcane Power regeneration by 2.5 per second.
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Elemental Exposure
- Elemental Exposure
Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.
Elemental damage from your weapon contributes to Elemental Exposure.
Items
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- Tal Rasha's Guise of Wisdom
Set Helm- 398 - 472 Armor
- Primary Stats
-
- Critical Hit Chance Increased by 3.5%
- Sockets (1)
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 3 Random Magic Properties
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- Mantle of Channeling
Legendary Shoulders- 59 - 68 Armor
- Primary Stats
-
- +201 - 230 Vitality
- Secondary Stats
-
- While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20 - 25% increased damage and take 25% reduced damage.
- + 3 Random Magic Properties
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- Tal Rasha's Allegiance
Set Amulet- Primary Stats
-
- Critical Hit Damage Increased by 51 - 55%
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Tal Rasha's Relentless Pursuit
Set Chest Armor- 398 - 472 Armor
- Primary Stats
-
- Sockets (1)
- +130 - 149 Vitality
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 2 Random Magic Properties
-
- Ancient Parthan Defenders
Legendary Bracers- 8 - 10 Armor
- Secondary Stats
-
- Each stunned enemy within 25 yards reduces your damage taken by 9 - 12%.
- + 4 Random Magic Properties
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- Tal Rasha's Grasp
Set Gloves- 309 - 366 Armor
- Primary Stats
-
- Critical Hit Chance Increased by 6 - 6.5%
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Tal Rasha's Brace
Set Belt- 265 - 314 Armor
- Primary Stats
-
- +51 - 60 Resistance to All Elements
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Tal Rasha's Stride
Set Pants- 398 - 472 Armor
- Primary Stats
-
- Sockets (1)
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- Nilfur's Boast
Legendary Boots- 309 - 366 Armor
- Primary Stats
-
- +51 - 60 Resistance to All Elements
- Secondary Stats
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- Increase the damage of Meteor by 600%. When your Meteor hits 3 or fewer enemies, the damage is increased by 675 - 900%.
- + 3 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
-
- Critical Hit Chance Increased by 3.5%
- Sockets (1)
- Secondary Stats
-
- Gain 150 - 200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Unity
Legendary Ring- Primary Stats
-
- Increases damage against elites by 12 - 15%
- Critical Hit Chance Increased by 4.5 - 6%
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- All damage taken is split between wearers of this item.
- + 2 Random Magic Properties
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- Deathwish
Legendary Sword- 4.2 Damage Per Second
- Secondary Stats
-
- While channeling Arcane Torrent, Disintegrate, or Ray of Frost, all damage is increased by 250 - 325%.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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- Etched Sigil
Legendary Source- Primary Stats
-
- +1.471363E-43 Maximum Damage
- Critical Hit Chance Increased by 1%
- Secondary Stats
-
- While channeling Arcane Torrent, Disintegrate, or Ray of Frost, the damage of your Arcane Power Spenders is increased by 125 - 150% and you also cast one of your other damaging Arcane Power Spenders every second.
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
- + 3 Random Magic Properties
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Head
- Tal Rasha's Guise of Wisdom
- Stat Priority: None
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Shoulders
- Mantle of Channeling
- Stat Priority: None
-
Amulet
- Tal Rasha's Allegiance
- Stat Priority: None
-
Torso
- Tal Rasha's Relentless Pursuit
- Stat Priority: None
-
Wrists
- Ancient Parthan Defenders
- Stat Priority: None
-
Hands
- Tal Rasha's Grasp
- Stat Priority: None
-
Waist
- Tal Rasha's Brace
- Stat Priority: None
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Legs
- Tal Rasha's Stride
- Stat Priority: None
-
Feet
- Nilfur's Boast
- Stat Priority: None
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Rings
- Convention of Elements
- Unity
- Stat Priority: None
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Weapon
- Deathwish
- Stat Priority: None
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Offhand
- Etched Sigil
- Stat Priority: None
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Legendary Gems
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
-
- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
-
- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
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Zei's Stone of Vengeance
- Zei's Stone of Vengeance
Gem- Secondary Stats
-
- Damage you deal is increased by 4% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards.
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Bane of the Stricken
Kanai's Cube
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- Aether Walker
Legendary Wand- 9.8 Damage Per Second
- Secondary Stats
-
- Teleport no longer has a cooldown but costs 25 Arcane Power.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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- Aquila Cuirass
Legendary Chest Armor- 51 - 68 Armor
- Primary Stats
-
- Sockets (1)
- Secondary Stats
-
- While above 90 - 95% primary resource, all damage taken is reduced by 50%.
- + 3 Random Magic Properties
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- Halo of Karini
Legendary Ring- Primary Stats
-
- Sockets (1)
- Secondary Stats
-
- You take 60 - 80% less damage for 5 seconds after your Storm Armor electrocutes an enemy more than 15 yards away.
- + 3 Random Magic Properties
Paragon Priorities
Movement Speed |
Maximum Resource |
Primary Stat |
Vitality |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Cooldown Reduction |
Resist All |
Armor |
Life Regeneration |
Life |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
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