So if there are any Diablo questions you've been dying to get answered, this is a great chance to make that happen. So send your questions in. Good luck all!We are once again looking for fan-submitted questions to answer in future episodes of BlizzCast.
If you have a question you want to get to us, please send an email with the subject line "BlizzCast Q&A" to the email address [email protected] and you can include a name/character along with a location/realm if you'd like for us to refer to you during the show if your question is picked.
You can also attach a recording of your question to this email if you want to hear your voice in the cast! If you send in a recording make sure it is very clear and easy to understand. We recommend including a typed out version of the question in the email as well to ensure it is properly interpreted.
While we won't be able to get to every one of them, we want to keep you updated on whatever aspects are most important to you.
Thanks for your help and be sure to tune into future BlizzCasts (http://us.blizzard.com/blizzcast/) to see if your question was answered!
Bashiok just made a post asking fans to submit their Diablo 3 questions for future installments of BlizzCast. You might even get to hear your own voice in the cast! Here's all the details you need to know:
The next episode of Blizzcast has been released! Senior artist for Diablo III, Anthony Rivero, talks about creating monsters for the series including Mephisto and the Druid in Diablo II, and various monsters in Diablo III. The Diablo section of this Blizzcast starts at 33min for those who want to skip to the good bits.
Anthony: Probably the most notable monster I worked on was Mephisto. Phil Shenk had concepted Mephisto, so I already had something to start with. I modeled and textured him and set up the initial rigging, and then handed that off to Cheeming Boey to animate. I actually helped a little bit with the effects as well, the effects that are at the base of Mephisto. He has like swirling smokey skulls that kind of swirl around the bottom of him as he’s moving around.
For Diablo III, Rivero designed the heavy-armour set for the female Witch Doctor as well as many other monsters.
Female Witch Doctor:
Anthony:The Corpulent, the guy that blows himself up, I did some retexturing work on that. Let’s see, the tree that explodes, I helped with some effects work on that. I helped provide some modeling/texturing needs for the effects team. The shaman goatman I built and textured, the other goatmen I did some touch up on, their textures. The ghosts, I created and modeled and textured the ghosts.
Additionally, the concept art for a wicked new monster, the Malformed, has been revealed, of which Rivero also worked on.
Actually, the Malformed concept art was one of the many artworks viewable in the Artwork Trailer. The trailer, however, has since been taken down from the Diablo III website.
MTV Multiplayer recently spoke with Blizzard CEO Mike Morhaime in regards to the business of World of Warcraft, in which he speaks about their goal for releasing game expansions on an annual basis". He went on to talk about Diablo 3 expansions:
Given Blizzard's "quality over quantity" creedo, I personally can't see them ever releasing expansions that often, because they'll always want to fine tune them even more. But what do you think? Considering how long we've had to wait for this third installment in the Diablo series, would you like to see continuous Diablo III expansion sets released roughly every year, or do you feel there needs to be more of a buffer in between those releases?"In terms of expansions, I think a little bit more frequently is probably good with sort of the goal to get closer to an annual expansion. But I think it really depends on what content you put in the expansion. I don't think Blizzard will ever be able to do sequels of products like a "Diablo III" or "Diablo IV" on an annual basis, but we might be able to do expansions to those games close to annually.
Hmmm, is there more profit? In an ideal scenario, I think we'd probably do [expansions] a little bit more often than we've been able to do. But I agree — I think putting too many expansions out too frequently, you probably get to the point where people do need to start taking a little break."
When we met with Blizzard at their headquarters the day before BlizzCon, I couldn't stop staring at Lead World Designer Leonard Boyarsky's amazing Diablo 3 rainbow t-shirt:
It's obviously a tongue-in-cheek response to all the fans who believed the new game was going to be too bright and colorful, but these shirts were only made in short supply for the Diablo 3 development team. I was crushed to learn this because the moment I saw it, a little voice in the back of my head said, "If there's one thing I need to leave BlizzCon 2008 with, it's that t-shirt!" Leonard and Jay Wilson claimed that they weren't planning on releasing the t-shirt because they worried some fans wouldn't appreciate the lighthearted treatment of a game like Diablo. Personally, I think the shirt is hilarious and want to see it made available to the public. I like to think that all of you share the same sense of humor.
Well, during our meeting I promised them that I would conduct a poll for all the Diablo fans to vote on because I had a feeling most of you would agree that this shirt needs to go up for sale or, at the very least, be included with some Diablo 3 Collector's Edition set when the game is finally released.
So the time has come to voice your opinions about it. If you want the Diablo 3 rainbow t-shirt to be made available for purchase, please show your support for it by replying to this thread and voting in our poll! If enough of us show our support for it, we just might have a Diablo 3 rainbow t-shirt (ponies and happy clouds 'n all) as a part of our future wardrobes.
(pictured above from left to right: Leonard Boyarsky, Jay Wilson and Micah [Bashiok])
Blizzard has just updated their Fan Art section which showcases the extremely impressive talents of fans of all their games.
Updated Fan Art:
If you have some fan art you'd like to send to Blizzard, they ask that you visit this page for details on how to submit your work.
And, in case you missed it amidst all of the recent Halloween and election madness, be sure to check out Blizzard's gallery of game-themed jack-o-lanterns! I consider it a personal victory if I can cut out a triangular eye hole in the pumpkin without screwing it up. These people, however, have turned their pumpkins into amazing works of art.
The Top 5 Pumpkin Carving Winners:
All The Other Honorable Mentions:
Gotta love that Diablo III pumpkin!