The last "Ask the Devs" session was almost 2 months ago and a lot of questions have emerged in players' minds regarding itemization since then. And while it's a sure thing that there will be a third Q&A with Diablo III's developers, there's still no ETA for it.
Originally Posted by Blue Tracker / Official Forums)
(It has been nearly 2 months since we got part 2 of this "Ask the developers" blog. It claimed "to be continued in part 3". Has there been indication as to when part 3 is coming out?
We don't have an exact date to offer you at this time, but we know that itemization is an extremely important topic to many players and we're still planning to do a third round of “Ask the Devs” focused on itemization.
We don't have an exact date to offer you at this time, but we know that itemization is an extremely important topic to many players and we're still planning to do a third round of “Ask the Devs” focused on itemization.
Easy Way to Unlock All Cinematics
If you'd really like to re-watch D3's cinematics, but they seem to not be appearing in the Cinematic menu, there is actually an easy fix for this and Omrakos is kind enough to share it on the Official Forums.
Originally Posted by Blue Tracker / Official Forums)
(I recently came back to D3 after several months away and while unable to play at certain times i booted up the Cinematic menu and i noticed that all Act transition cutscenes were gone. I am curious if Blizz removed players ability to watch them?
PS
And to be specific the cutscenes I'm refering to are Cain's Funeral, Leah's Dream, and Diablo assaulting Heaven.
Banewaver,
If you edit the cutscene lines in your My Documents\Diablo III\D3Prefs.txt file to look like these:
PlayedCutscene0 "31”
PlayedCutscene1 "31"
PlayedCutscene2 "23"
PlayedCutscene3 "143"
It will unlock all of the cinematics.
PS
And to be specific the cutscenes I'm refering to are Cain's Funeral, Leah's Dream, and Diablo assaulting Heaven.
Banewaver,
If you edit the cutscene lines in your My Documents\Diablo III\D3Prefs.txt file to look like these:
PlayedCutscene0 "31”
PlayedCutscene1 "31"
PlayedCutscene2 "23"
PlayedCutscene3 "143"
It will unlock all of the cinematics.
Community Commentary: Pics or It Didn't Happen
Originally Posted by Blue Tracker / Official Forums)
(This week's Community Commentary shout out goes to k4rst3n for a very cool thread on /r/Diablo about your earliest Diablo III screenshots. What were you doing the first time you took a screenshot in Diablo III? Was it finally finding out what lies beyond the fallen remains of the Skeleton King? Your first Legendary drop? What about your first Hardcore Inferno Diablo kill?
We encourage you to tell us below or head over to /r/Diablo and jump into k4rst3n’s thread and reminisce with your fellow Nephalem about your early journeys through the depths of Sanctuary. Share those early accomplishments, stories of grand adventure, and awesome screenshots!
Source: Reddit
We encourage you to tell us below or head over to /r/Diablo and jump into k4rst3n’s thread and reminisce with your fellow Nephalem about your early journeys through the depths of Sanctuary. Share those early accomplishments, stories of grand adventure, and awesome screenshots!
More Co-op Improvements Being Discussed
Patch 1.0.8 brought us a huge amount of multiplayer implementations and improvements, but they are still on the table for further discussion and further planning.
Originally Posted by Blue Tracker / Official Forums)
(Sometimes I joined into a public game to look for a Keywarden, but I don't know whether it has been killed or not. So should we add an icon to show if it's dead?
And how about adding a status beside each player's icon to show how much Nephalem Valor they have got?
We’re glad that so many players have been enjoying the various multiplayer improvements we recently introduced in patch 1.0.8, but as with every improvement, we’re always striving to find ways we can do even better. Your feedback has been heard, and we’ll take it into consideration for future designs.
In general, we know that players sit down with an “intent” of the type of player experience they would like to get done. Whether it be key farming, elite killing, legendary hunting, or what-not, we want players to be able to queue and get into a game that lets them meet their specific goals as smoothly as possible. We definitely view it as an ideal to work towards going forward.
Thanks again for your feedback!
And how about adding a status beside each player's icon to show how much Nephalem Valor they have got?
We’re glad that so many players have been enjoying the various multiplayer improvements we recently introduced in patch 1.0.8, but as with every improvement, we’re always striving to find ways we can do even better. Your feedback has been heard, and we’ll take it into consideration for future designs.
In general, we know that players sit down with an “intent” of the type of player experience they would like to get done. Whether it be key farming, elite killing, legendary hunting, or what-not, we want players to be able to queue and get into a game that lets them meet their specific goals as smoothly as possible. We definitely view it as an ideal to work towards going forward.
Thanks again for your feedback!
What I'd like to see, is getting CC and CD under control so they aren't they only viable way to increase damage meaningfully, and most importantly, add some new affixes that are equally powerful. Something along the lines of...
% damage increase to crowd controlled targets(or break it down to burning / bleeding / poisoned / frozen / etc...individual increases could have higher numbers than the blanket all CC targets affix to balance it some and add some variety)
% duration increase to crowd control abilities(this would have synergy with the previous afix. allowing for a different sort of "trifecta" option for drops.
% IAS for X seconds after a critical hit
% increase to short-term buff durations
finally if they added some rules to loot, to make certain afixes mutually exclusive to help promote variety.
Trifecta items certainly work in the game right now as a way to scale damage, but as the only viable option, it makes gearing quite boring.
DH's WERE Buffed - Used Rapidfire recently? It deals like triple damage (And is now the most common Paragon DH attack, having replaced elemental arrow). Either use the piercing rune, or the bombardment rune (WAY higher damage with AoE, a bit harder to aim)
This is your 9th post on these forums and your 9th post begging for a buff to DH in our news article comments.
This is not a Blizzard site. We can't fix your DH.
All you do is complain. Just stop.