Patch 1.0.8a - Official Patch Notes

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Patch 1.0.8a - Official Patch Notes
Patch 1.0.8a is now live, the changes can be found below!

Originally Posted by Blizzard (Blue Tracker / Official Forums)


Diablo III Patch 1.0.8a – v.1.0.8.16603
General
  • Made improvements to address "rubberbanding" issues encountered when using movement-based abilities like Tempest Rush, Strafe, and Whirlwind
Auction House
  • The stack size of gold on the real-money auction house has been increased again to 10 million (up from 1 million)
Classes User Interface
  • Bug Fixes
    • Fixed an issue introduced in Patch 1.0.8 that prevented Item Label Display preferences from being saved
Bug Fixes
  • Fixed an issue introduced in Patch 1.0.8 causing dungeon exits to sometimes be placed in abnormally close proximity to the entrance
  • Fixed an issue introduced in Patch 1.0.8 that prevented players with Starter Edition accounts from being upgraded when playing in an IGR

Comments

  • #1 Enkeria
    Where is source, if its official? Just wondering. Thanks.
  • #2 Erixxxx
    Probably from the launcher, the notes show up on that first sometimes.
  • #3 Diavolo222
    not on eu it isnt
  • #4 Drachar
    Good that they fixed Item Label Display, was mildly annoying.
  • #5 Erixxxx
    Quote from Diavolo222

    not on eu it isnt


    EU will get it tomorrow, we always get it a day after the 'Muricans.
  • #6 Oranite
    So no Activation of the the anniversary bonus or new achievements?
  • #7 MaveRickK
    buff DH is miss....
  • #8 Cavar
    Quote from Drachar

    Good that they fixed Item Label Display, was mildly annoying.


    This! ^^
  • #9 Benegesserit
    Still rubberbanding? I thought they patched that a long time ago.
  • #10 overneathe
    Quote from Oranite

    So no Activation of the the anniversary bonus or new achievements?


    The buff doesn't need a patch to be activated, it's already in the files. They can activate it at any time. They can also totally not, as they haven't officially announced it.
  • #11 Nuhring
    auction house email for gold won on the rmah is still listed as 1million increments
  • #12 Ducha
    10 million gold now costs $0.28 a pop instead of 1 million for $0.26. I wonder why they increased it so much?
  • #13 Ryude
    Quote from Ducha

    10 million gold now costs $0.28 a pop instead of 1 million for $0.26. I wonder why they increased it so much?


    They didn't increase it enough, it's still cheaper to buy gems and sell for gold.
  • #14 Number1337
    Quote from Ducha

    10 million gold now costs $0.28 a pop instead of 1 million for $0.26. I wonder why they increased it so much?


    Because it was a better conversion to buy gems at 1.50 and get 20m back on GAH versus 6m for the same money if you bought gold directly. Now it will favor gold, untill it evens out. But who knows, there so much unevenness between the floor of prices and conversion between houses, you can make quite a bit of gold just shuffling stuff around between AHs', lord knows I have.


    Edit: Seems it still favors Gems, heh, A for effort tho Blizz.
  • #15 CasmX
    Well, I was selling gold for .25 per million. I'd sell 20 million gold at a time and I had people buy several of them daily, even after the RMAH was taken down then brought up again. Now my gold is literally worth 1/10th it's value.
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