1.0.3b Delayed, Inferno Drop Rate Hotfix Coming Tomorrow, 200k Gold Inferno Act 2 Challenge, Natalya's Wrath to Remain Untouched

1.0.3b Delayed, Inferno Drop Rate Hotfix Coming Tomorrow
Though patch 1.0.3b will not be hitting servers this week, we will be seeing some of its features hotfixed into the game tomorrow.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

In general we tend to not provide release dates or specific timeframes for patches due to the complexity of the updates, and the possibility that we’ll discover an issue that keeps us from releasing it on time. We discovered a few such issues late into the testing of 1.0.3b, which means it won’t hit this week as previously mentioned.

However, we know that a number of changes in 1.0.3b have been highly anticipated, and so we spent the better part of today pulling specific changes that did not run into testing issues out of 1.0.3b, and turning them into hotfixes. These include the Inferno drop increases among a couple others, and will be applied with off-peak rolling restarts tomorrow morning. We’ll also be updating the June hotfix blog with specific changes (including new drop rates) tomorrow morning after we manage to wrangle up a cup of coffee.




200k Gold Inferno Act 2 Challenge - Monk Edition
Jipptomilly has taken on a rather interesting challenge, clear Act 2 Inferno as a monk with only 200k gold worth of gear. Not only is he able to clear Act 2 this way, he does it while only skipping three elite packs and killing 27 others. He also ends with a rather nice sized profit at the end.







Natalya's Wrath to Remain Untouched
Bashiok hits the forums to give an update on the DiabloWiki.com - Natalya's Wrath Natalya's Wrath bug we reported a few days ago. After some serious discussions they have decided to keep the bonus as is.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

We're not going to change/correct the set bonus of Natalya's. It will remain as-is.

It's one of a few cases recently that made us really sit and look at how we were approaching a game system, have some serious discussions about what they mean for the game, and where we want it to go. Sure it's one set and set bonus, but allowing it to continue existing, and even now beginning some work to embrace the concept, probably wouldn't have happened if the unintended change to Natalya's hadn't occurred, and maybe more importantly if you didn't offer your feedback (constructively and in calm and reasonable tones, of course).

We are working on Legendary item changes for a future patch, as I'm sure you know, which could change the set in any variety of ways. I don't know what those changes could be yet, but I do know there's no desire to "fix" the set, even in the updated version. But regardless those changes will only affect items that drop after that patch. They aren't retroactive. Any Natalya's items that drop before that patch (ie the ones dropping now), and the set bonus, will remain unchanged regardless of future Legendary item updates.




Blue Posts

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Developer's Blog
Any ETA on the developer's blog on 1.0.4 or information on the Act 3/4 loot adjustment? Thanks
Drop rates are being increased in 1.0.3b, and ... SOON. (Source)

Magic Find Gear Switching
I wanted to jump in quickly to say that this is one of many topics we’ve been discussing with the developers recently, and that we have a juicy blog post coming up that will delve a bit more into some of the MF swapping solutions we’re considering. (Blue Tracker / Official Forums)

Fanboys
One of the worst things currently going on in these forums as far as I'm concerned is seeing anyone with anything positive to say about the game being labelled a fanboy.

These forums are here for people to dicsuss our games, and for that you need differing opinions. Seeing people shut down and dismissed as a fanboy for saying they actually like an aspect of the game is, quite honestly, pretty low. If you don't have a valid argument other than resorting to name-calling, please refrain from posting.

We're all for people having their say on the game, good or bad, but petty behaviour has no place here. (Blue Tracker / Official Forums)




Curse Weekly Roundup
Mists of Pandaria opens heir doors for raiding, ArenaNET wants us to break their servers, LoL players get a bonus, and Abraham Vampire Hunter comes to 8 bit; all on this weeks Curse Weekly Roundup.

Comments

  • #1 FreddyBenson
    wonder will the % be doubled, & will act 1 be included. i hope so. i hope they remove lvl 52-55 loot from infero, 56-59 is fine, we vendor that shit
  • #2 Savages
    Pico seems to be cupping something.


    PS loot buff!! Can't wait!
  • #3 shootingbull
    So apparently they could have fixed the Inferno drop rates last week with just a server reset all along. Very strange how this company is managing the game.
  • #4 Slayerviper
    How can a 200K challenge even exist? Gear prices change constantly 200K in a week could only be 100K.
  • #5 Maerlimi
    Pico grabbing her boobs. Not new.
  • #6 DanteCaelum
    Sorry for troubling, but i want to confirm, what if we keep the legendary item and legendary item sets (Natalya,...) unidentified until the future patch come out? Will they get an upgrade as well?
  • #7 Molster
    Quote from Slayerviper

    How can a 200K challenge even exist? Gear prices change constantly 200K in a week could only be 100K.


    what the cost a week from now is not the point. He took to this challenge now, at the current prices.

    Quote from DanteCaelum

    Sorry for troubling, but i want to confirm, what if we keep the legendary item and legendary item sets (Natalya,...) unidentified until the future patch come out? Will they get an upgrade as well?


    no

    http://www.diablofans.com/news/1250-ranged-barbarian-build-witch-doctor-inferno-guide-demon-hunter-dps-calculator-unidentified-items-and-patch-11/

    Originally Posted by (Blue Tracker / Official Forums)

    are existing un identified legendaries going to be upgraded?
    No, identifying doesn't roll items. The item is rolled when it drops. Identifying it is just the 'opening a present' ritual. (Source)
  • #8 Zaxio
    Damn i will move to US servers :)
  • #9 grudgeoms
    YES! Thank you for speeding the process to fix the inferno drops by tomorrow. I'm very shocked it took this long considering the change only needs a restart of servers. Weird but regardless ill be ready to FARM NON STOP on my day off from work ... :D
  • #10 grudgeoms
    Quote from FreddyBenson

    wonder will the % be doubled, & will act 1 be included. i hope so. i hope they remove lvl 52-55 loot from infero, 56-59 is fine, we vendor that shit


    I vendor like anything thats below item lvl 63 and 62 .... it gets annoying when it's 3 crap rares of lvl 55 lol
  • #11 XDrizztPwnsX
    Can a blue comment on how the hotfix will change the drop rates? Can we get a chart that displays how things have shifted much like they released drop rates for 1.0.3?
  • #12 pikke
    mmm...I hoped they would handle the microfreeze problems some of us got after 1.02.9991....

    oh, well, need more patience.

    Thanks for sharing, Molster! :)
  • #13 Pax
    200k Act 2 inferno clear - lol. Now do it on a Wizard, F'er.
  • #14 Ashbjorn
    Was the 200k challenge on US servers? If so that explains the redic cheap prices, I wonder if this could even be done on EU (Unless ofcourse this dude did do it on EU and my question would cease to make a point in asking).
  • #15 Molster
    Quote from Pax

    200k Act 2 inferno clear - lol. Now do it on a Wizard, F'er.


    a user already did act 1 for 120k on a wizard, and will be doing act 2 later
  • #16 Eme2610
    yay, dh set bonus remains totally op, and wd bonus is: 10 mana per killed enemy. ololol
  • #17 Klusterboy
    pico the "grab my boobs attention!*#*"
  • #18 csense
    What the game needs is patch 1.04 and no delays, we will not get new content anytime soon, thats why skill changes on a regular basis is the only thing that will keep things fresh, nothing else. Kripparrians and athenes suggestions are boring and useless.
  • #19 Roger
    That's a very common problem with whiners. They don't want to try to think about planning their gear and builds, they just want to progress in the game with anything they find that increases DPS and maybe some life and protection.

    So they try to beat Inferno like that, fail, try again, fail again, go to the forums to whine, find more people whining and then conclude that the game is impossible.

    I'm all for raising the difficulty of the other 3 difficulties so people will have to think about the gear they use earlier in the game, so they will learn that the game is not about only DPS.
  • #20 Barael
    So Blizzard leaves in a ridiculously overpowered set bonus that is realistically available only for real money anymore (thanks to runaway inflation on gold economy). Quelle surprise.
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