Update: Patch is now live
Diablo 3 Beta Patch 11 - Official Patch Notes
I guess we shouldn't get too excited about this patch.
Official Blizzard Quote:
Diablo III Beta Patch 11 – v.0.6.1.8350
Bug Fixes
- Fixed a number of game and service crashes
No Death Animations
Remember the awesome death animation with the Barbarian and the Siegebreaker Assault Beast? Well, the awesome death animations are not in the game.
Official Blizzard Quote:
Unfortunately we never managed to get these implemented. They were a really cool idea, but a pretty huge amount of work. The one we showed of the siegebreaker was a scripted sequence we set up specifically for that video. It was never implemented, and never actually worked without someone sitting there typing in a bunch of commands to get it all to fire off properly. It's still something we'd like to do, though.
All things considered there are just higher priority tasks sometimes. We'd love, for example, to have the monk display his weapons during all of his skill animations. But it's an enormous animation and effects investment to get it done, and we have to weigh all of these things against other features and polish. A lot of the skills we could improve have multiple animation sets, multiplied twice for each gender, and then multiplied by each weapon type he can equip. That can be 40 or more unique animations, and then there's a full FX pass, approvals, QA testing, etc. etc. and that'd just be for 1 skill.
We have our wish lists, but it's a balancing act of resources. Ideally our choices when balancing go toward setting realistic limitations, and producing the best game possible.
Blizzard is Looking for a Game Recruiter
If anyone works in the industry or is just following who is working for Blizzard, they are looking for a game recruiter.
Official Blizzard Quote:
Diablo: RT @BlizzardCareers: We are hiring a Senior Game Recruiter to staff our @Warcraft @Diablo @Starcraft game dev teams! | http://t.co/TD2D6 ...
The reason it displays "Diablo III Retail" even if you launched the original .exe, is because you have pinned the aforementioned shortcut with that name to your taskbar.
Sorry, couldn't resist the opportunity.
Guess I need to make the teeny-tiny text a wee bit bigger.
Anyway, back on-topic... I think the "retail" thing going on is interesting, but I think there's still a lot of things to be done before Blizzard will say it's ready to go. Like a release date, for instance.
1) That is the copy that they plan on shipping to all the media outlets/stores.
2) The release date will be announced within the next two weeks..giving blizzard a chance to finish up the polishing and then production of the millions of DVD/Game guides/Collectors Editions, in which will take just over a month to produce and ship the products to all the stores, and then the rest of that time will be setting up the release party for Diablo 3...
no, I think it would mean the internal build they have is, my guess is the part of the internal build slipped into the beta build. So I wouldnt look at what we have as final on our side (rune changes still dont show in client side)
I do think we should get a release -soon-.
Im still trying to get some more confirmation on this, we only have 2 users out of all of D3 confirming this atm. Would love to see some more.
So you believe that if a game requires a constant internet connection it's an MMO?
benson's a haterrrrrrrrrrrrr
Hehe, I thought I did go easy!
Yea all too true.
http://en.wikipedia.org/wiki/Massively_multiplayer_online_game
A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and usually feature at least one persistent world.
they are WAY past that
im gonna fight you molster unless you bring back up your sig site
... .. im okay...
reported for flaming
good, that guy is such a trollolol