A user created a thread on the battle.net forums asking about elemental weapons in which they said:
Interestingly enough Bashiok responded to the post somewhat quickly with this comment:Quote fromI made a post earlier and it contained this, people seemed to like the idea, so I figured I'd give its on thread.
The enchanted weapons are just a joke. Don't get me wrong I think that they should leave the flame, lightning and cold weapon animations. There just needs to be variety of effects for different levels of damage that a weapon does.
cold damage - 1-10 weapon glows blue, 11-25 weapon leaves a blue trail, 25-50 weapon leaves frost trail, 51+ weapon has constant frost + trail (what we saw in gameplay demo) and similar for all enchanted items. Its a little ridiculous when an maul does 1-5 fire damage is on fire....just looks too over the top. The effects should be more varied plus it would add some identification for multiplayer and for just add more depth to the game...not to mention give you something to strive for weapon wise.
Good news to me, glad to see there will be a lot of variation in the weapons.Quote fromThat's actually exactly what we have. The elemental effects seen in the video were, at the time, the most "powerful" versions of each effect to make sure they were noticeable. And of course, they were certainly not final.
Continue the discussion here.