Joystiq: In-Depth Hands-On at BlizzCon

Joystiq posted their in-depth hands on with Diablo III at BlizzCon about a week back with a crazy breakdown of the three known classes, as well as extreme close-up photographs of the game's gorgeous looking interface.

Here's a breakdown of the classes in point by point format. Be sure to check out the rest of the article for further information on the game's interface, character creation, inventory, the skill and rune system, quests and the rest of their experience.

Barbarian
Tough, big, powerful
  • Has skills like Battle Rage, which increases damage 100%, and Iron Skin, increases his/her armor by 20%, and a slew of other melee-based skills
  • Can dual wield weapons
  • Makes a perfect tank
  • Wasn't too different than the Barbarian from D2, although it sure looks a heck of a lot better, so we didn't spend too much time with the big brute. Still, when you just need someone to kick ass, you can't go wrong with this one.

Witch Doctor
  • Incredibly creepy and cool, and has a nifty Cajun dialect
  • Extremely fun and imaginative spells like Zombie Wall, where a wall of undead rise from the ground and both blocks and attacks your enemies.
  • Uses toads, locusts, and even spiders to swarm and vivisect enemies
  • The Skull of Flame spell makes an excellent ranged attack, and does area damage. Plus, it just looks cool. In the videos they showed us (but not in the demo), when you slot the Multistrike Rune in this spell, the skull bounces, and does big area damage with each bounce.

Wizard
  • The Wizard was the only class that had the Rune system working, and we put it to extensive use. It truly changes your spell, and you'll be mixing and matching a lot.
  • Make sure you select Disintegrate early on, because it's an extremely powerful spell. Your character locks in place while you hold down the mouse button, and you mouse around in circles to aim at your enemies and melt them.
  • Can use items like Wands and Orbs
  • Has melee and ranged spells

Comments

  • #1 Kenzai
    What do they exactly mean with "tank"? Because Blizz said "there wont be tanks and healers". (Not exact quote.)

    Also melee spells FTW. :D
    The wiz has a good chance of being the class ill start the game with but i have to see the other classes of course.

    Will read full article ASAP.

    Edit: Yay! First.
  • #2 Illuvatar
    The wizard and witch doctor are the more interesting of the three classes in my opinion, because everyone knows what the barbarian is about, and these are new thingsat the moment, although the barbarian is very cool still, and obviously powerful. I'd prefer to go a caster and be creative with my spells and runes and stuff.
  • #3 SteelVelocity
    Quote from "Kenzai" »
    What do they exactly mean with "tank"? Because Blizz said "there wont be tanks and healers". (Not exact quote.)

    Also melee spells FTW. :D
    The wiz has a good chance of being the class ill start the game with but i have to see the other classes of course.

    Will read full article ASAP.

    Edit: Yay! First.


    A tank implies what it means, a heavy armored vehicle. A tank can take a ton of damage, and depending on the game, it can dish it out as well.
  • #4 Kenzai
    Quote from "SteelVelocity" »
    A tank implies what it means, a heavy armored vehicle. A tank can take a ton of damage, and depending on the game, it can dish it out as well.


    So in our case there wont be anyone healing the tank but instead he'll be able to dish out lots of damage. Actually i think players should be forced to choose damaging skills, not? This isnt an MMO etc., more importantly they told us they want the game to be fast-paced.
    Or maybe if the player chooses to make a tank because he only plays online with casters... They just have to make it so you can enjoy the offensive skills and there wont be a problem i guess.

    What do you think?
  • #5 Sol_Invictus
    Everyone will be dishing out damage. The difference is how you'll be doing it, and how effective and mobile your character will be, depending on situations. If you're going up against a horde of skeleton archers, the ability to teleport behind them and destroy them would be more effective than say... firing a hail of firebolts at them.

    Likewise, a Barbarian who uses his leap to get behind their defenses would be more effective than the Barbarian who opted to bash his way through. He'd sustain too much damage doing something like that.
  • #6 XXLaw
    Good read ,thanks :)
  • #7 HARDCOREPOORE
    a barb that will jus walk up to archers and destroy them is the one that i want on my team..... and the caster that takes the arrows and drops bombs on their heads is the one i want on my team.
  • #8 goodguy8705
    Where are the interface images?
  • #9 Fpsen
    Quote from "goodguy8705" »
    Where are the interface images?


    i noticed too, glad someone else did, i thought i was stupid^^
  • #10 Sol_Invictus
    Oh crap! They removed the pictures because it was against NDA!
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