Too little. Again, I think Loroese did the math, but as far as I recall, you need 94% damage reduction to breakeven on lifesteal using only Blood Magic.
Found an old link about this, but I think after Blizzard reduced reflect damage effects the values got to 94% and 90% to breakeven.
- 12/6/2013 7:45:01 AM Posted in: Wizard: The Ancient Repositories
12/4/2013 8:09:34 AM
I would do a small change on your build and test MP7: Drop glass canon for blur, as a passive.That would boost your eHP to 300k, and your melee eHP to 384k.Posted in: Wizard: The Ancient Repositories
Another small change is change storm armor to pinpoint barrier.That would put you on 362k eHP with 453k melee eHP (with blur).
Loroese did a small math a few days ago that proves for most cases that changing storm armor to pinpoint barrier would net you a lot eHP in exchange for a few eDPS.
Since you're sitting on 272k eHP right now, I think the change is worth to test. And doesn't require gear change.
EDIT: Your D3UP profile: http://d3up.com/b/1242322
11/28/2013 8:57:16 AM
Site is up again guys. Let me know if any of you experience any outage.Posted in: Diablo Tools
11/28/2013 8:26:39 AM
The site is down, guys. Someone at the hosting company took down the database server, and we're experiencing an outage right now. I don't like it.Posted in: Diablo Tools
I'm talking to another hosting companies to check prices and availability to migrate the site.
Any suggestions ?
11/22/2013 7:00:39 PM
Posted in: Wizard: The Ancient RepositoriesQuote from hazedontblazeI finally did it. Paragon 100!!!
Alas, congrats, man! Respect and jealousy from my side. P-89 and slowly getting more XP.
@Ras, too much spare time at work from me and DAC... :-)
11/22/2013 1:36:19 PM
@Fosforo, that's absolutely right.Posted in: Wizard: The Ancient Repositories
Beyond current paragon level 60 the delta-increment for gaining a new level is greater than the previous.
So, from 1 to 60 the delta is 1,440k XP.
From 61 to 70 the delta is 2,880k XP.
From 71 to 80 the delta is 5,040k XP.
From 81 to 90 the delta is 6,480k XP.
From 91 to 100 the delta is 8,640k XP.
The total XP needed for P-100 is 10,454M XP.
On RoS, the total XP needed for P-100 is 7,848M XP, and the delta is always 1,440k XP, until they reach the limit of an 32-bit integer (which is 2,147,483,647 XP - ~2B - per new level, or about paragon 1487).
A friend of mine (dac#1815) kindly did the graph below to show the difference on smoothness between D3 and RoS:
The blue graph is current D3 progression chart. The orange one is the new RoS progression chart from 1 to 100 paragon.
DISCLAIMER: The blue graph is already known, we only did the orange one.
11/21/2013 7:06:34 AM
New updates on the page, guys. Now you can simulate your RoS paragon level with the leaked table from DiabloFans.Posted in: Diablo Tools
Just update your battletag on the site, the result should be like this:
11/14/2013 11:29:31 AM
New updates on the page, guys. Now we have:Posted in: Diablo Tools
- Ranking per paragon 100;
- Menu with about, how to use and what's next;
- Medals were changed to a more informative "numbers" of how many P-100's the user has;
11/6/2013 5:48:37 AM
@Gebby, I guess it's 50% (not 70%) more health, but is also 10% multiplicative more XP.Posted in: Diablo III General Discussion
@SkylightMiracle, thanks! That was a lucky shot, someone on the official forums told me I could level up to 4 guys at the same time, and since I only have 2 controllers I chose a wiz and a monk. The monk proved herself very helpful.
@Kallizk, I never benchmarked a run comparing follower vs. monk, but my totally guessed-guess is that the benefits of having a monk instead a traditional follower surpasses the costs.
11/5/2013 7:22:18 PM
Warning: Cross-posting from http://us.battle.net/d3/en/forum/topic/10467896762Posted in: Diablo III General Discussion
Scoundrel, Enchantress or Templar ?
Now I dinged 60 with my wiz and finally got to enter inferno mode (<rant>God, that took time</rant>) I'm finding a little difficult to choose among the three.
So I chose a monk. I leveled a monk along with my Wiz, only playing the wiz and keeping the monk alive, stacking vit, all res and armor the most I could.
The monk provides me with 24% damage buff (Mantra of Conviction / Overawe), a nice aggro/tank (a lot of dodge chance plus big resilience), an active DPSer hitting and delaying the monsters (Mystic Ally) and more stash space.
Why the hell I would choose between templar, scoundrel and enchantress when I can play with a monk too ?
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