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Blizz still don't undertstand that exploring different builds in Diablo 2 is basic element that gave D2 loooooooooong playability. Easy math...
D2: 7 characters, 1000+ hours to full build, hundereds of builds = neverending fun
Tell 20 builds. For D2. Name 7 chars for D2. There are 5
Necromancer, amazon, assasin, paladin, druid, sorcerer, barb. and ye the builds
Necro: summoner build, poison nova build, bone spike build, amplyfi damage build
Ama: Javazon, Bowzon.
Assa: firetrap build, Lightningtrap build, Whirlwin sin build, Tigerclaw build.
Sorc: Lightning nova build, lightning build, chainlightning build, fireball build, meteor build, hydra build, CHarged bolt build, Frost orb build.
Pala: Smitherdin, Hammerdin, Zeal'a din, charge'a din.
Druid: Hurricane build, Tornado build, Summoner build. (those are the best ones.)
There you got 25 builds atleast and there are even more builds that i cant remember ATM.
And D3 doesn't have that many viable builds per class? I would argue that it has considerably more, even not counting minor differences in rune selection, though the balance still isn't perfect.
Well i never said that i just said like 25 of the builds there
And yea there are MANY builds in D3 but not every build is viable in inferno and stuff