Proc coefficients don't affect your critical hit chance, but affects the proc rates of ...well procs. Procs can be based on many things, but the two primary methods is on hit or on critcal.
For wizards, how often you crit shouldn't be changed, but rather how much LOH and APoC you recieve from the modified proc coefficient of each individual skill.
- 10/3/2012 2:57:49 PM Posted in: Diablo III General Discussion
9/26/2012 5:28:16 PM
3005 has to do with the login being slammed. Just keep trying to log in. Usually takes 6-7 attempts.Posted in: Technical Support
No clue on 12.
9/24/2012 9:17:07 PM
..i was really trying to read this post.Posted in: Diablo III General Discussion
It started as barb vs everything to DH's need a help in survivability. I stopped reading after i realized how long this thing was.
9/23/2012 12:45:22 AM
DPS wise, LL isn't effective yet at your sheet dps. You won't see solid returns until you get in the 70-80k dps range. Armor seems a bit low. Try switching out animosity for nerves of steel. Should give you alot more survivability for a little less WotB uptime. Try to only engage elites when you have WotB. I'd shoot for more crit chance, ias and str in that order. IAS gives you a boost in survivability. Once you start getting above 70k dps, start working in LL. Belt is the ideal choice to find some LL. It helps even out your healing since LL is based purely on your DPS.Posted in: Barbarian: Bastion's Keep
9/21/2012 11:17:01 AM
Posted in: Barbarian: Bastion's KeepQuote from Nuvian
No need to overdo it in my opinion.
Offhand with crit dmg, LoH, socket +stat (if you can afford), LL belt and LL on MH should be more then enough.
It kind of depends on your DPS, my healing comes mainly from WW and not the tornados.
I've read many times that WW only procs LOH on the first hit. Are you talking about LL from WW? In that case I definitely agree.
Without actually playing the 1.0.5 build, I think they're goal is make it the entry point for WW/tornadoes a bit more difficult. This isn't really going to affect mid to high geared players at all. When you first started with limited LOH and crit chance you spent a majority of your time kiting and getting enough mobs into your tornadoes and then WW'ed through it. Tornadoes provided the basis for your survivability. As your survivability and DPS went up with gear, you really never kited anymore. You simply ran up to a pack, bash a few times, WW/sprinted through the whole pack. Even without overpower, killing 3 packs at a time isn't an issue since most run WotB 100% of the time.
WW/tornadoes as an endgame build with good gear makes sense. With mediocre gear, anyone could do it. It provides too much of a draw that most entry level players can't resist, which goes against blizzards stance of build diversity.
We were going to take a hit no matter what. I just hope that my thinking is in line with theirs so we can still enjoy our builds post 1.0.5
9/20/2012 8:26:45 PM
tanis summed it up pretty well. I expected us to take a hit in this patch, especially with the popularity of our build after alkazier.Posted in: Barbarian: Bastion's Keep
I don't think it's build breaking, but it's going to slow us down a bit.
9/20/2012 8:24:19 PM
The proc rate is going to affect fury generation and LOH. Survivability is going to go down a touch. It's going to be much harder to keep up WOTB for a full duration. DPS wise, we should still be the same.Posted in: Barbarian: Bastion's Keep
Should be a pretty big hit, but WW/tornadoes have been crazy good. Luckily these are the PTR patch notes. They can still make changes down the road.
9/20/2012 12:25:16 PM
At his resists and armor, anyone should be fine with that level of LOH/LL and hp.Posted in: Barbarian: Bastion's Keep
The key is to never stop moving. This always lays down tornadoes to feed your hp and survivability. Against single elites, always drop tornadoes before trying to bash them. If there's melee elites, I always just sprint and WW. Against caster elites, try to kite them to more mobs for tornadoes.
The hardest part is starting the blender, once you get the beast going, never..ever...stop.
9/6/2012 12:59:34 PM
A heavily geared DH should be able to do the same route as well. The speed a legacy Nat set can move and kill in a zone is down right sick.Posted in: Diablo III General Discussion
9/5/2012 4:31:47 PM
Yesterday he streamed from 96 to 98. Even if it was simply from 96 to 97, that's almost 300million xp! He did it while you all watched. Did he have some super duper secret killing spot? Did he afk while millions of things killed themselves to thornes? Did people group up zones for him to go in and kill? Did he do any of the other million conspiracy theory things y'all suspected him of doing?Posted in: Diablo III General Discussion
All he did was a legitamite build and supercharged the damn thing. The only time he stops is if he's looting legendaries, changing zones or making a new game. He's sacrificing everything for pure killing speed.
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