The hard part is getting the machines... hard as in takes time and luck. Just getting to the KW can take 2-3min.
- xrmb
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Member for 11 years, 8 months, and 8 days
Last active Tue, Jun, 19 2018 19:18:18
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May 16, 2016xrmb posted a message on Patch 2.4.1 Difficulty Overview, Connection Issues May 14thPosted in: News
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May 16, 2016xrmb posted a message on Patch 2.4.1 Difficulty Overview, Connection Issues May 14thPosted in: News
The Uber Organ drop rates can't be right for T6. I always get 2, never 1, never 3. (I did 3 full machine sets). For T8 and TX I can confirm the numbers.
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Mar 29, 2014xrmb posted a message on Legendaries Just Had Their Drop Rates Buffed Via HotfixBut some legendaries can only drop in torment... does that mean they can never be gambled for?Posted in: News
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Mar 29, 2014xrmb posted a message on Legendaries Just Had Their Drop Rates Buffed Via HotfixJust asked this on the other post, but this might be better here:Posted in: News
So I am way to weak to get into Torment (due to HC), but, can I farm the shards in normal, open a torment 6 game, gamble there and get way better legendaries? -
Mar 29, 2014xrmb posted a message on Level 70 Builds Collection, Part 2So I am way to weak to get into Torment (due to HC), but, can I farm the shards in normal, open a torment 6 game, gamble there and get way better legendaries?Posted in: News
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Apr 26, 2013xrmb posted a message on Upcoming Hotfix – EXP from Pets in The Scorched Chapelhow much exp could one gain from this? So much that it makes a difference, like enough to PLVL really fast? (I dont play WD, so I dont even know how often you can spawn to make exp)... I noticed an increase in HC, lots of WD around the last days, now I know whyPosted in: News
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Mar 5, 2013xrmb posted a message on Developer Journal: Itemization UpdateWhat I would like to see is that monster actually drop items they "could" wear... I still cant understand how a ghost can drop an armor, or a monster that attacks me with a spear to drop a bow... let him drop a spear... I know there are a lot of monsters where nothing makes sense to drop, because we're are humans and they are monsters and we dont have much in common...Posted in: News
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It would also be nice if class specific items would not have other classes stats. I know they all add a little value to your sheet, but a wand with +200 str is crap. -
Jan 15, 2013xrmb posted a message on 1.0.7 PTR Patch Notes, Patch 1.0.7 Now Available on PTRPosted in: NewsQuote from Serpenth
When resuming a game, players will now be placed in town instead of at the last known checkpoint (a portal will be available to take you to your last known checkpoint, if desired)
I like this change. Don't know why, but when I log in I always want to be in town.
me too, I lost a hardcore char when I started right next to a mob and I had to run in an uncleared area... lesson learned, and the open town portal is something I'll avoid as well... -
Jan 15, 2013xrmb posted a message on 1.0.7 PTR Patch Notes, Patch 1.0.7 Now Available on PTRNote: The icon will only display when Legendary items are dropped by a monster, not a playerPosted in: News
...what about chests/racks/objects? Sometimes other players open chests/racks/objects off screen and they could drop things? -
Sep 21, 2012xrmb posted a message on Patch 1.0.5 PTR Patch Notes - 1.0.5 Coming to the PTRAw, still missing and option for the GAH to hide item i could never afford (unless I buy gold). Hate that items I search for always find 100 items for 100mio+ because some people dont know how to price things...Posted in: News
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Maybe they can add an option on character create "single player", which will prevent you from joining multi player games. I know thats not how Blizzard wants the game to be played, but I dont see the point of single player leader boards if all it takes is your group char to play alone for an hour.
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So it looks that cache level and difficulty are locked in when the cache drops. What char opens it seems to make a difference to what comes out of it.
Once there is a PTR and we can caches over we can see if that is true.
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All your paragon exp across all chars is added up into the new number.
So if you have 5x P20 you get a certain amount of exp. Due to the non-linear nature of the paragon system 5x P20 is not P100. It is more like P40. So your 5x P100 are not going to be a new P500 with 500 points... more like P200 or even less. And we all know how long it takes to get there. Even if there is no P-limit, its not going to be easy to get to P999 (unless you are a bot).
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Edit:
It would also be nice if class specific items would not have other classes stats. I know they all add a little value to your sheet, but a wand with +200 str is crap.
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Now I can only hope that all the console people can play online with. But then you can probably not chat with them because they have no keyboard...
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me too, I lost a hardcore char when I started right next to a mob and I had to run in an uncleared area... lesson learned, and the open town portal is something I'll avoid as well...
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...what about chests/racks/objects? Sometimes other players open chests/racks/objects off screen and they could drop things?
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