Quote from aarondf2012
They said feedback has changed since Beta.... there's an obvious reason for this. In beta, you have a more intelligent population, aware of game mechanics and balancing for long-term playability. In the current population, let's just say the bar is lowered.
There's also another reasons, of course. People like using the skills available, and with the way NV works currently, you build around a skill set that is a "jack of all trades", which leaves speciality skills unused, regardless of how powerful they are, solely because they don't perform well in as many situations as other skills. Instead of building around certain affix's or boss encounters, you build around what works best for everything, and that pigeon-holes build diversity across the board. There are a great number of skills I'd love to play around with on certain affix's and bosses, but I'll never touch because they are useless past that and they kill my farming having them on the bars.
Or we can go with the low IQ part. I'm sure that's it. /sarcasm