Quote from cncaudata
Any tips on play with it? I do find that I can end up being squishy, since I'm essentially replacing serenity with Bell, and Near Death Experience with Combo-strike, but damn it's fun to just one-shot an entire group of mobs instead of waiting around for cyclone to kick in, etc.
Well it's really straightforward, and requires more activity than say, WW barb.
What I find is that you benefit greatly from medium to large sized packs, small packs of 2-3 or even solo mobs are fine too, but you get the extra 15 spirit per mob crit when you can clobber a couple of mobs together.
It doesn't require a lot of set up, like an EP build would, small grouping, dashing strike around to get your best position where you can strike a few at a time and I end up doing the following most often on MP9:
Fists of thunder to full spirit (couple of attacks)
Fists of thunder once more
3-5 Bells (anything other than big guys many times are dead here)
--- still more mobs or groups falling in behind?---
Fists of thunder
2-3 Bells again before overawe ends
Typically the spirit regen is so quick with 3+ mobs that you can just attack once or twice between full bell dropping fun before overawe ends or perhaps you miss overawe on the last couple of bells, but they're usually just for clean up anyway.
Even if there is just a group of 2-3, the spirit regen is still good enough to attack once or twice and drop a bell or two to knock out small mobs.