I have a WD at 60 and I enjoyed it. You have to learn how to kite a lot but it isn't that bad. Tried a monk to about 10 and really enjoyed it and my brother has a 60 barb, he swears by that class. I think it varies on your play style. You have 2 melee and 3 ranged. They all have a different feel, that is for sure. One thing that attracted me to the monk later on is his/her ability to heal with certain runed skills.
I would do what you stated a bit above, try each to 10 (although skills and play styles really shine through after 45-ish) and get a good feel for each.
- 6/27/2012 8:15:52 PM Posted in: Diablo III General Discussion
6/25/2012 12:30:54 PM
Exactly what SeppTB is saying. I play a WD so I am not well versed in the monk, although I think that will be my next class (or a barb, want to make a melee). The moment that I was butchered in Act 1 I had to rethink my build. I stopped doing the glass cannon build and went for things that help with survivability and slowing down the enemy. As it is I went from having 4 attack skills and 2 defensive to 5 defensive and an attack. At first I was upset that I had to do that, but as you get better and better gear it eased up on me.Posted in: Monk: The Inner Sanctuary
Even while playing the other difficulties, Act 2 has always seemed like a gear check. More so than from 2 to 3, or 3 to 4 (which in my mind is the same act almost). There is always making another character to not be upset at the current situation and coming back to it later.
6/16/2012 9:23:30 AM
That's the WoW list + D2. I like that perhaps some of the elements from these type of characters can be implemented into a few new ones for an expansion (hoping there is one and looking a bit into the future I think). I feel they can use another archetype that uses strength, seeing as we have two dex and two int ones. Perhaps a Warlord type character, able to use a two handed weapon and shield (don't know if Barb can do this, haven't played one yet and not sure about public games) or that can summon ethereal swords and what not to do combat.Posted in: Diablo III General Discussion
Whatever the case is, taking characters directly from the other game isn't making new classes as much as transferring the ones we have been playing for years into this game. I will say that having a true healer type sounds like an idea, but how could you possibly get through the game without being in a group with this sort of character?
6/15/2012 3:42:11 PM
I find that perhaps just changing the effectiveness of IAS is better than having hidden modifiers (such as diminishing returns). That term always reminds me of WoW and one of the reasons that I am so in love with this game is because of the differences from the world even though it was the same company.Posted in: Wizard: The Ancient Repositories
Plus, there has been a lot of hard work on excel spreadsheets that would become useless if hidden modifiers are added, and although probably not sanctioned by the team at Blizzard, these spreadsheets are actually a great of understanding what items to put your hard earned gold (or money depending on what you prefer is terms of AH) into. I find it amazing that I can put numbers into a database and it tells me what changes will happen to my character without having to exit the AH then going back into the game and being surprised that the item isn't as amazing as I had once thought.
Keep it simple Blizz, change the way IAS affects the stats so that the tooltip that comes up with an item isn't useless because of hidden modifiers.
6/15/2012 2:45:04 PM
I have almost the same build except I am between the Poison Dart with Splinters or Flaming. Not sure which one is better, the 120% for the splinter is great and with increased attack speed this looks like a machine gun. The flaming dart, although slower, does give you 160% (If I remember correctly) but it is slower.Posted in: Witch Doctor: The Mbwiru Eikura
Do you recommend these?
6/15/2012 2:39:57 PM
Can't wait for that to happen. This 20 mil for an iLvL 60 item is just unnecessary. It isn't something that is horribly crippling since it will eventually plateau but it doesn't mean that I want to wait until the idiots stop using the GAH incorrectly so that players that understand the game, and what BiS is all about, can progress through the game without having to spend 172 mil to be able to progress through Act 2 Inferno.Posted in: Off-Topic
6/15/2012 2:25:41 PM
I don't have a character at 60 yet, let alone 200 MF. But if you are still doing this when I get there you can bet that I will gladly through money at this idea. Not because I think I will get the best items in the first run or anything like that, just the fact that I have a chance to get through it and maybe find some awesome item that I might sell in the GAH for those exorbitant prices that I am seeing is enough for me to consider this. You sir have understood the mechanics of the game, the idea behind groups and more importantly how to exploit it. And that is the essence of what Diablo has always been about. Find the best way to get the best character (of your choosing and play style) with the best gear the fastest way.Posted in: EU Servers Trading
People will always be angry that someone else was able to come up with a great idea before they did. It's the nature of being a hater. And if you have a load of haters then you are doing something right. (Ironically, people who post on this forum should think about that when they have all those colorful things to say about this game)
6/15/2012 1:55:27 PM
I asked on the chat for this channel but never got an answer. What quest do you need to choose to find this goblin and where do I have to teleport to do it? It looks like a great place to farm for equipment but the owner of the live feed does it so quickly that I can't see how to get it.Posted in: Diablo III General Discussion
Also...I'm kind of sad that for the time that I have been looking at this I haven't seen a WD. Then again I am sneaking looks at it during work so I don't know if one has joined your group or not.
6/14/2012 11:16:35 PM
There are a lot of complains and I think all of them can be worth looking at. I agree somewhat with the OP on this one. Yes, Inferno is difficult. I even found certain parts of Hell difficult with my WD. But by taking my time with the elite mobs and bosses I was able to see patterns and ways to exploit those patterns to defeat enemies that could easily kill me on a one-on-one fight. I feel that there are some players complaining that they are bored because they have finished everything they felt they could do in the game and others that find it too difficult to progress.Posted in: Diablo III General Discussion
To the OP though, I don't think Blizz decided to nerf end game because of the handful of players complaining on a couple of forums. They claim to have statistics showing that many players can't progress through certain areas of the game. If it's true that they have this data, and there is no reason to doubt them at the moment, then I wager that they made the change to Acts II - IV Inferno based on that. There are as many people complaining about how hard Inferno is as there are people that have completed it. These players are the outliers of the whole community and Blizz has to try and please the largest group of people...this insures revenue and (hopefully) more years of great Blizzard games.
6/14/2012 2:33:49 PM
I've been seeing a lot of heat about the RMAH, but I only have one honest question about it.Posted in: Diablo III General Discussion
There seems to be a very good chance that all of the best items in the game will go the route of the RMAH because most players will want to make some money on the side while playing this game. Does Blizzard have any incentive for players that don't want to use the RMAH but still want to use the GAH and get good items? I fear that all of the set items and useful legendary items will become be seen in the RMAH and not the GAH once players realize that they can't use Diablo 3 gold to buy real life things (like food, or an awesome keyboard).
There is a chance that some players will continue to use the GAH, but I feel that Blizzard has made the RMAH so much more attractive because it has a real world incentive that the GAH will become barren and a dump for lvls 1-59 items that just help progress the player.
I might just be over paranoid and made the RMAH a more grandiose thing than it will become, but I wanted to know if there was any contingency plan in place for if this happens?
On a completely unrelated note, I find this game to be incredibly fun, very enjoyable and one that I want to play for years to come. If I was able to beat Inferno in a week I would have been very upset. Thank you for making the game we asked for so many years ago...even if most players forgot that this is exactly what we wanted at one point.
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