11/29/2012 9:59:40 PM
The 44 completed tab doesn't really mean anything to me. I have 36 completed items, but they're all junk that failed to sell that I've yet to clear out because I'm lazy.Posted in: Diablo III General Discussion
6/5/2012 11:32:28 PM
A few problems here, I'll start with the 2-3 hours to run Act 1.Posted in: Diablo III General Discussion
The best run spot I've found in Act one is start at Quest 9, THe Imprisoned Angel, on the step The Cursed Hold. This starts you in the Halls of Agony Level 2, where you get 1-2 NV stacks, you then proceed out into the Highlands Passage where you can get another stack (the Elite pack that spawns with Dargon gives you a stack, even though Dargon gives you loot). Then you proceed to the Cursed Hold, and there you can find another 1-2, possibly 3 NV stacks, setting you around 3-5 stacks for the Jailer Boss. After that you proceed to Halls of Agony Level 3, and finish off your NV stacks if not already at 5, and kill the butcher. This run takes me about 30-40 minutes in magic find gear (100%~) with 10k DPS, 200 Resists, and about 65% armor.
As seen, you can do this over and over and get loot much faster then having to hunt through all the fields finding the entrances you need (since a Major boss with 5 NV stacks is a garunteed 2 Rares).
As far as your gear goes, you have double the resists I do, almost double the armor, and about 20-50% more DPS depending on the skills I'm using at the time, though I do have 200 more Vit (your gear is still better). I'm currently farming Maghda on Act 2, with about a 75% success rate on Packs.
I can't tell what runes your using on your skills, but I don't use Mantra of Healing, Crippling Wave, or Tempest Rush.
A few of the builds I run with in Act 2 are
I had the 2nd Signature attack there to be able to handle close AoE, and incase of treasure goblins (teleport on first hit). Seven Sided strike was just a leftover, but not too bad because of the immunity while using it + stun it can do.
Uses Inner Storm for Spirit Regen + AoE, Seven Sided Strike is replaced with Blind, which works better for certain enemies, though you do have to be concious about placement here since you dont have a knockback. The spirit regen is good for spamming your dodge mantra for more dodging + healing from Transcendance.
Don't farm the whole act, pick a set area with a boss and run it over and over, its faster for money/loot.
Your may need to change your skills.
With your gear, you should be doing great in Act 2, and Possibly have 3/4 on farm.
You may need to kite while cooldowns are up for a few seconds, depending on the enemy types!
If you can farm Act 2, dont Farm Act 1. You have a higher chance at better gear, even if it takes you 25% longer.
6/5/2012 11:13:42 PM
Respawn timer resets to 3 seconds if you stay alive for roughly 2 minutes, the timer is in place to prevent you from just spawning over and over and eventually killing a monster you would otherwise have no hope of killing.Posted in: Technical Support
Also, this is in the wrong section.
6/5/2012 1:16:36 AM
Great spreadsheet, was digging around in it and noticed one small problem.Posted in: Theorycrafting and Analysis
The Multi_Active_Armor and Multi_Passive_Armor ranges are shifted down by one, throwing the calculations for all armor with active and passive calculations off.
Thanks for the spreadsheet! If I find any more discrepencies I'll be sure to post.
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