..Thanks for the spoiler..
Seriously, why would you post that right at the top? I trusted you not to post spoilers without warning. ........
- 5/15/2012 11:12:02 PM Posted in: News & Announcements
5/15/2012 11:12:02 PM
..Thanks for the spoiler..Posted in: General Discussion
Seriously, why would you post that right at the top? I trusted you not to post spoilers without warning. ........
4/22/2012 6:01:01 AM
When I began playing the beta, I felt extremely disappointed with many things.Posted in: Diablo III General Discussion
However, going through my 3rd playthrough now, I have come to really love the game and my excitement is renewed.
In other words, I have gone from being bloodless, to bloodlusting!
I encourage those who are not enjoying the game currently to play it through from the beginning with a character that you've already beaten it with. Somehow, doing so with my Barb has changed my perspective.
So, how has your impression changed from your initial reaction to now?
4/22/2012 4:35:24 AM
Posted in: Diablo III General DiscussionQuote from Kamiftw
Also ban OP, lock thread etc
What? And if you're referring to me, and locking this thread, then you should at least explain yourself briefly.
And what exactly does your "etc" foretell?
Apologies if I've misunderstood you. One way or another, I don't understand your response or its purpose.
4/22/2012 4:15:12 AM
edit: The male barbarian doesn't look too awful now that I look at him again. Still not happy with my female Wizard though. Still pushing for a hero face lift in an early patch. What do you guys think?Posted in: Diablo III General Discussion
edit2: And the sound is excellent. No fault there.
4/22/2012 4:00:08 AM
--------------------------------------------------------------------------------------------------Posted in: Diablo III General Discussion
Posted Today, 05:31 AM GMT
Oh snap. Did I jus-? Yup!
I closed this thread. Deal with it.
And I bet you would argue that you closed it because of immature remarks.
Take a look in the mirror Reptar
This type of dialogue is what makes forums provocative and exciting.
So let's get back to it.
I don't think this game is like WoW in the least. But I am still upset that my wizard has an A-cup and no booty or any other physical features to speak of (along with the other heroes, who are really poorly rendered at max settings running fluid 60 fps). The gear looks decent, but the heroes themselves look like placeholders for what the real characters should be.
Unfortunately, I'm not particularly confident that this will be changing very soon, as it would be silly to imagine such a dilution of aesthetics being demonstrated only in the beta less than a month prior to this games arrival into my DVD drive. But if I could wish one thing to change about D3, it would be the characters graphical depiction. I have been waiting to see my epic beast of a barbarian in action for way too many years for him to be this poorly rendered.
And I'd love it if the monsters I intend to slaughter didn't get a 2D highlight of red around their bodies. An option to eliminate this visual divergence would be nice.
And I would like to be able to identify interactive objects on the landscape via the "alt" command, not just loot from corpses. I am a bit of a scavenger, and dislike feeling obligated to run my cursor all over the screen to discover interactive elements that are not readily discernible while traversing the hell-scape. I understand that having this option on constantly would be distracting, but there should still be an option to activate it via the active "alt" command.
Finally, the story. I am not understanding what is going on, and am feeling disturbingly uninterested in the NPCs issues. I absolutely love Diablo lore and the story, but I really feel at a terrible loss at this point. Yes, I know that personalized introductory cinematic are coming. And yes, I know this is just the beta. But I would be surprised to discover that the characters of the first town are given any significantly altered introduction in the full game. And right now, I neither have the slimmest idea why I should care about these people, or what they are even talking about. Even something as small as the icon of Deckard Cain has projected him as less of the ancient scholar that he has always been, and more of Gandolf the White after electroshock therapy followed by a spa treatment. And that cut scene when you see him near the skeleton king? Come on now, don't give the intern that kind of responsibility :).
I know the past Diablo games weren't particularly immersive with regards to the story, and I really never gave a damn about the woman who wanted me to kill Radament. I just thought that after at least half a decade of focus, that the worlds most wealthy gaming company that doesn't sell a console (4th as of 2010, and they've only been getting more wealthy, with the newest CoD gaming earning higher revenue than any single piece of entertainment media (e.g. video games, movies, cds, etc) in human history, only after microsoft, sony and nintendo - source http://www.gamerzped...-companies.html) would manage to put out a really impressive version of one of their most iconic franchises, and moreover one of the most iconic pc gaming franchises ever.
What I do like about this game is that:
A. It's coming out in less than a month. Finally.
B. The animations are often cool. I particularly like the new "knockback" effects. Makes me smile when I get lunged 5 meters by the oogie boogie lookalikes from "The Nightmare Before Christmas."
C. The multiplayer can be fun. I lack friends in the game, but I have some hope of finding some one day. And that will be a good day. But the chat feature really needs to be reestablished visually. That bottom left portion just doesn't feel right, and I don't foresee my impression of it changing anytime soon.
D. The environment and architecture looks nice. Not astounding, but I definitely like it. Now just get my character looking similarly good (yeah the gear looks nice but I want to really see him/her looking good in physical structure as well - these are the pinnacle specimens of their respective ethnicity/clans. They should look supreme, and they most certainly don't. Graphics otherwise are generally passable, but anything alive (or undead) could really use a facelift. But really the heroes are the only ones that absolutely need it in my opinion).
So how are you all feeling about D3? Express your views, explicitly and without reserve, in the way that forums are meant to be.
And please don't cut us off because you feel like typing up dinosaur sounds. Thanks.
4/21/2012 1:05:39 AM
I agree with you. Perhaps I am the first one on this thread who does. I really don't want to, because I love the Diablo franchise so much, but I am grossly disappointed with the level of development that I see in Diablo III. And to the guy who asked for your (the topic initiators) own programming renditions, that is a pathetic comment of orientation. Diablo III has tremendous expectations because of it has had an exorbitant amount of talent and money focusing exclusively upon its development for half a decade! This cannot be compared to work done by an individual, at least certainly not pertaining to the scope of it.Posted in: Diablo III General Discussion
While I do not agree that this game is especially familiar to WoW, I do agree that the game is visually disastrous. Nothing abut the game reminds me of the "gothic landscape" requested by a large fan base, nor am I delighted by any amount of luminescent embellishment. Not that it's just a "dark and light" thing, there is far more. The fog destroys the focus of the landscape and the visual. My system is perfectly adept at running this game at a fluid 60 fps, but I still have put my brightness all the way up just to be able to begin to take in my surroundings. The first town has a poor design, but that just flung from my mind to this screen and is hardly worth mentioning. The speed of my Barbarian leaves plenty to be desired, and I bring this up only because Blizzard has announced that no greater than a 25% speed boost may be achieved outside of spell effects, which I find to be unfortunate. I do like the running animation, which is nice. And the load times are reliable and short, though the initial town portal animation was lackluster as best.
The monsters that I've seen in this beta, as well as in Blizzard videos which reveal pieces of the game farther ahead, are completely unimpressive. I am in agreement with those that say "the graphics don't make the game." But all the while, I cannot help but be puzzled by where time and resources has been funneled over the past several years to create this highly anticipated, company symbolic title. I truly, and unfortunately, believe that the graphics in torchlight were significantly more impressive than those I've been exposed to here. Even my Barb, on max settings that run easy and perfectly on my machine (used registered fraps to test my fps), has visible pixelation on the outside. That is outrageous. I want my hero to be brilliant, not filtered.
Also, this is a small thing to some extent but it hasn't failed to annoy me constantly, is that the "reveal objects on the ground" will not display anything outside of dropped objects. Given the difficulty in deciphering the environment thanks to both the obnoxious fog and the limited light aura around the character (which worked nicely in DII but really serves predominantly as an visual inhibitor in DIII for me thus far), this feature feels particularly essential. I do enjoy smacking me some barrels and pillaging loot of all sorts throughout the terrain, but I am not particularly fond of whipping my cursor around the screen while I move around, hoping to discover more potential interactive objects. Some of these, like the piles of wood I've seen, I would likely not even be identifying as interactive. Yet my relentless cursor flickering serves as my only means of discovering otherwise.
To some degree, I understand this decision. Blizzard, I imagine, would like players to be focusing on the the visuals as opposed to the scattered type littering the landscpaing in D2. But all the while, as a scavenger, I feel at a loss without being able to see, either visually or textually, the potential loot, and even quest items, around me while holding the all powerful [space for me] alt key.
I'm just finding myself uninterested. I've decided to stop pointing out things at this point, having walked away from the computer and lacking initiative to reestablish my focus. I am truly sorry to have such feelings, both for myself and for all the excellent people (I guess?) who have worked so hard to get this game out on schedule and to the specifications that were commanded to them. I am also sorry to feel the need to express my feelings in an environment of people, like myself, who are so thankful for and in love with the Diablo series. But these are my feelings at this point, and as such, for me, they cannot be ignored.
I, in the very least, hope that Blizzard will seek to advance the graphics one heavy notch from where they are now in release or post-release. SC2 gained the "extreme" graphics setting post-release, and I sincerely hope this is a priority for D3 as well. As of this point, I will definitely not be canceling my Amazon pre-order, but I am most definitely underwhelming by my first few hours in the game.
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