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    posted a message on Disconnecting and Nephalem Valor
    Sigh I just got disconnected again and lost all 5 stacks of nephalem valor. I only got booted, and got back in a 2 minutes later. Blizzard should fix this :(
    Posted in: Diablo III General Discussion
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    posted a message on Which items to keep to sell on the AH?
    Anyone got some guidelines on what to keep to sell? Should I only sell rares? Do people search for blues? Etc.
    Posted in: Diablo III General Discussion
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    posted a message on Elites that make you start over
    The tongue lasher mobs from Act 3.

    Invulenrable Minions Fast Horde.

    All of them lash me at once....I can't even fight. Restart.
    Posted in: Diablo III General Discussion
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    posted a message on General Wizard Tips, Tricks, and Notes
    Yeah diamond skin + illusionist + force armor is awesome. I use mirror image with the stun rune instead of teleport.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Poison Hydra bugged?
    Has anyone else tried the poison runed hydra? It seems to be doing WAY too much damage. With a high damage staff its making act 3 hell easy.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Illusionist build: Act 3 NM
    Ok I tweaked it so I have poison hydra and energy armor. I'd like to try the energy armor rune with the 35% damage thing but I have the +20 AP right now. It's awesome I just beat Act 1 Hell totally drunk and the server being all laggy and restarted. Infinity mirror image that blows up plus poison hydra is amazing.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Illusionist build: Act 3 NM
    Hm I liked having both mirror image and teleport because the passive affects both...and you need diamond armor or you won't survive any hits. Storm armor is necessary for the AP regen.

    But it's either get rid of teleport or storm armor. I'm going to try replacing teleport with magic weapon to up my damage and see if I'm ok surviving. Act 4 NM now.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Illusionist build: Act 3 NM
    No real point to use more because you're channeling disintegrate every chance you get. I put in extra damage with the reflect/exploding images.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Illusionist build: Act 3 NM
    So I hit some problems Act 3 NM with the phase beasts rares etc. I came up with this pretty good build and thought to suggest it/get comments

    LM: Magic Missile- Impact- Not used much but there in the rare case of being able to attack and not having arcane power. Impact actually lets it do damage while you get AP back.

    RM: Disintegrate- Chaos Nexus- Great damage and most of the time people are in the range of the chaos nexus. Makes swarms easy and does good single target damage.

    Storm Armor- Power of the Storm- Mostly for the extra AP regen. The reflecting damage synergizes well with diamond skin and mirror image.

    Mirror Image- Mocking Demise- Start with this. They explode and sometimes stun. Distracts them.

    Diamond Skin- Crystal Shell- You need the extra absorb from crystal shell for the hard hitters. Pop this after your mirror images die. Take a few hits. Synergizes very well with Illusionist and Galvanizing Ward. The hit you absorb reflects damage, resets Mirror Image, and gives you time to regen health from GW. Pop Mirror Image when this is about to fade. Run around and regain health/do damage.

    Teleport- Fracture- Your last get out of jail card. Actually good against Jailers/Wallers. Lets you reposition and also distracts with the extra images. This does NOT stack with Mirror Image, but in the shitty situation when MI *and* DS are on CD, use this.

    Passives:
    Illusionist- Galvanizing Ward- Astral Presence

    Illusionist for the instant Images/Teleport when hit under Diamond Skin. Galvanizing Ward is AMAZING because as long as you don't die outright, your skills give you PLENTY of time to regen health. Astral Presence for the extra AP and regen for disintegrate.

    It's a little low on extra damage but really high on solo survivability. The damage from the armor and images adds up anyway.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Wizard Ability Information Compilation?
    The "advanced" tooltips really don't give much else other than the % weapon damage. Galvanizing ward- what does it mean when it says that your armor spells are also enhanced?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Wizard Ability Information Compilation?
    Is there a post or something out there that has a detailed explanation of each Wizard ability? I don't mean just what it states in the tooltips. For example, disintegrate can't crit...that's not mentioned in the game at all. Also electrocute has lower weapon damage (80%?) but a much faster inherent cast rate.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Quick question about followers
    Oh and if I can piggyback - if an item has a % chance to chill on hit for example does that apply to spells?
    Posted in: Diablo III General Discussion
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    posted a message on Quick question about followers
    Where is the button to reset their skills? I can't find it!
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard on hardcore RMAH: "If there is a demand for it we’ll consider it. "
    I understand that it's really hard to let go of one's vision of what Hardcore is supposed to be...but even with the Gold AH, your vision no longer exists.

    Imagine someone creates a HC character and goes through normal, saving his or her gold. Now that person is really good at the AH- just like a lot of WoW players are fantastic at the AH. That person can take that gold and make profit off of it, and eventually buy items best for his level. Now imagine they are so good at profiting, that throughout their HC levelling experience, he always has the best item set for that Act. Not only that, but because he has to farm less in the game, there is a much lower chance of encountering death.

    That HC character is not achieving "HC status" by playing the way you intended. He is achieving that status by making a profit off of the AH.

    I really think you're just going to have to let go of what makes a "HC" character "really HC".
    Posted in: Hardcore Discussion
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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    This is my wizard build:

    http://us.battle.net/d3/en/calculator/wizard#eSWlOj!ZXf!YcaabZ

    I picked it because it's a pew-pew laser build! It has disintegrate as the main damage spell and electrocute for regenerating arcane power. Wave of force is to knock back/damage and teleport to get away/travel. Energy armor helps defensively and to have more arcane power cap (runed). Familiar helps damage. The passives help my energy armor and damage.
    Posted in: Diablo III General Discussion
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