Quote from kendro1200If you're asking if Evocation reduces the internal cooldown of building up arcane charges, it is possible, any green number is subject to some form of change via build or player gear. My initial guess is to say it is unlikely though (That Evocation will lower the internal cooldown). Even if it does, that won't change that electrocute will most likely only give you one charge per cast. Shock pulse is the only ability I think that could possibly give you more than one arcane charge per cast, simply because of the random direction there is a possibility for one of the three pulses to hit an enemy and another one hit someone else a second later.
If you lowered the internal cooldown of Arcane Dynamo to something like .1 or .2 seconds, then indigo electrocute may be able to chain up more than one arcane charge per cast of electrocute.
thanks for all the advice, I think I will try this build when I can get into the game, be it beta or full verson lol