After watching the 5v5 arena I don't think it will be a problem at all. Diablo is pretty fast pace game it will just be similar to if they took a pot at low HP. Monks just get 2 of them.
Monks can cheat death, then immune for 8 seconds which then heals them, then use their heal ability, then potion. That is nonsense and will be abused. Diablo pvp is fast paced, not slow like WoW with exploitable abilities like cheat death.
Dont compare this game to wow. If you pick this skill you are giving it up for something else. Even in pvp being reborn with 35% health doesnt have to mean much in certain situations. Also it has a very long cooldown. It only gives you options on how to make your character.
No I have to compare it to WoW since they have taken many mechanics/abilities from WoW. this is a terrible ability that people will abuse. People will cheat death then go invulnerable.
Yeah I've never liked those passives at all, agreed 100%.
Can you make a post on this official forums about this and compare it to Cheat death. All monks will get cheat death and just abuse it in arena. Can't people abuse this ability in Hardcore and in Arena.. please take this out of the game asap.
When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit.
This effect cannot occur more than once every 90 seconds.
This is like cheat death in wow, which was a gamebreaking idiotic ability. By the way I played a Rogue. This ability will be used and needs to be removed immediately. Cheat death ruined dueling pvp.
As many of you know, a release date of January 17 is being widely circulated through Diablo Forums. Starcraft 2 and Cataclysm release dates were announced about 8-10 weeks before the games hit shelves. This November 8th, Blizzard is hosting their Q3 Conference Call during which they could announce Diablo 3 for late January, 9 weeks later. Starcraft 2 was announced a few days before Blizzard's Q1 Conference Call in early May 2010, and the game would later ship 10 weeks later. Just
In case this was a serious question, there aren't and probably won't be. Someone asked how come Flails weren't in Diablo III (they were in DII), and they said it was too hard to make them "feel right", so they didn't put them in.
Nobody has forgotten about flails. Flails are tremendously cool, and it would indeed be awesome if we had them in the game :-)
If we are to add things like flails, or whips for that matter, we would have to do them right, and that means physics, and it would require a lot of additional time and work to make sure that weapons like these both look and work properly with physics.
We feel that there is already quite a lot of diversity in Diablo III when it comes to weapons, but that being said, it is possible that we will be able to add flail type weapons to the game in the future.
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Monks can cheat death, then immune for 8 seconds which then heals them, then use their heal ability, then potion. That is nonsense and will be abused. Diablo pvp is fast paced, not slow like WoW with exploitable abilities like cheat death.
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No I have to compare it to WoW since they have taken many mechanics/abilities from WoW. this is a terrible ability that people will abuse. People will cheat death then go invulnerable.
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Can you make a post on this official forums about this and compare it to Cheat death. All monks will get cheat death and just abuse it in arena. Can't people abuse this ability in Hardcore and in Arena.. please take this out of the game asap.
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When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit.
This effect cannot occur more than once every 90 seconds.
This is like cheat death in wow, which was a gamebreaking idiotic ability. By the way I played a Rogue. This ability will be used and needs to be removed immediately. Cheat death ruined dueling pvp.
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I was looking for flails too, that is so disappointing. I want nunchucks, since I feel they would look great with the monk.
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