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    posted a message on Diablo 3 Boredom Poll
    Fundamentally no, the game isn't boring at all. But since its reduced from a gear grind to a gold grind to buy gear on the AH, or worse, spend real cash for gear, its become boring. Uniques were never as rare in D2 as legendaries are in d3. Theres just not much reward from grinding to slowly get rewarded with little nuggets of gold that weeks later can buy something decent so you can...grind gold faster.

    I want to collect legendary items, set items, get patterns for my blacksmith and JC, and these things just do not drop in game. I mean i know they *do* drop, cause someone somewhere has them for sale on the AH, but I have zero chance to just play the game and get some cool stuff. The only "cool stuff" i ever find is just more gold to slowly save up and hope i'm saving faster than the AH is inflating, which right now is a seemingly impossible task. I remember when a Skull Grasp ring was like 6mil on the GAH...now they are well over 100 mil... and since i have such a minuscule chance to get one myself(effectively zero), I'll never afford one, and that's just one item for one slot for one character, and its probably not even the best i can get.
    Posted in: Diablo III General Discussion
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    posted a message on Got bored of D3, made AH price checker instead?
    Quote from Zero(pS)

    Quote from realkrang

    Now we are offering cheating tools on diablofans? Whats next, "Got bored of D3, made a farm bot instead"?
    How is this even remotely related to a cheat tool?
    its not...but if its interacting with the diablo 3 client program to get its data, blizzard might not like it and its probably going to generate a ban.

    Awesome tool though if its deemed ok in the long run.
    Posted in: Diablo III General Discussion
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    posted a message on 0.25 dollars per unit minimum sale price for essences? (RMAH)
    All they have to do to fix it is make gold sold in units of 1 million instead of 100k. Problem solved. who's going to buy 100k gold anyway? 100k is not enough to worry about.
    Posted in: Diablo III General Discussion
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    posted a message on Sixen's Fixens'
    Quote from Sixen


    *Option 7 (my option): Re-implement the talisman, charms, and the Mystic. Remove MF/GF from all items and only allow them to spawn on charms. Allow the Mystic to enhance our items with MF/GF and potentially craft charms.


    This sounds like something blizzard would do. But they would wait for an expansion so they could charge us for it.
    Posted in: Diablo III General Discussion
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    posted a message on Nerfing gear swapping will have unintended consequences on Act 2/3/4 farming
    I think a lot of the issue boils down to how jarring the difficulty increase is in acts. Act 1 i can faceroll, killing elite packs in 3-5 seconds usually, go into act 2 and its challenging... its doable, but whats the point? A slightly increased drop rate? I'd rather sacrafice some stats in act 1 by putting on MF gear(not swapping for a kill, just straight up swapping) so that i can still kill quickly and survive easily, not have repair bills from dying, and get almost equal drop rates thanks to MF gear i can equip in act 1 that i can't use in act 2.
    Posted in: Diablo III General Discussion
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    posted a message on D3 in a nutshell
    Quote from Brake Failure

    The only thing that would make that second picture more truthful would be an invisible snake lobbing mortars at a guy stranded between 15 walls and surrounded by a red glowing "jail"
    you forgot invulnerable minions with illusionist.
    Posted in: Diablo III General Discussion
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    posted a message on D3 in a nutshell
    its a joke people, i'm not QQ'ing, but i found this quite hilarious.


    Posted in: Diablo III General Discussion
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    posted a message on So Discouraging
    Quote from Bro

    People want the legendaries and set items to drop more often and you wan't them to be the best items in the game. That's pretty ridiculous.

    Do legendaries need to be upgraded? Yes. I don't think they should all be made BIS items, that takes away from the randomness of the game. I think the drop rate is fine for these items as well, you want them to be rare or they are less valuable.

    I think ideally legendaries and buffed to be useful with unique characteristics but if you find a perfect rare, you should be far better off. Examples of this are things like Lantern and Helm of Command; having a stat on these you can't find them anywhere else makes them very useful but there are certainly better items for those slots...

    I would like them to drop more often, absolutely. But also they should remain NOT the best items in the game. I think blizzard is doing the right thing buffing them to be better than 90% of blues out there, but keep it so that a well rolled rare is still the best you can get.
    Posted in: Diablo III General Discussion
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    posted a message on Petition to Blizzard: Please increase modifiers to 4 in the AH
    Why stop at 4? Why not make it dynamic in how many stats you can search for? just click an "add filter" button and get a new line...

    Also, they need to allow you to search for weapons DPS value. currently, its a crap shoot to find the good ones at reasonable prices.
    Posted in: Diablo III General Discussion
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    posted a message on So Discouraging
    Quote from brx

    Quote from maka

    Quote from mordentral

    Quote from falcompsx

    Quote from mordentral

    Try using MF gear as well, my useful drop rate skyrocketed when i went from 80% mf to 239%. You just aren't farming correctly.
    problem with MF gear is you needs those affix slots for survivability stats in inferno. MF isn't viable for me at least, playing as a barb. Maybe ranged have it easier since they dont have to fight up close and personal.

    I play a monk and have no problem swapping before a kill.....soooooo.....

    That's an exploit; the game's not meant to be played that way. So that fact that you are able to get good drops through an exploit means nothing to this discussion.
    nowhere near an exploit sorry.Handing the same quest 2+ times is an exploit, having Shatterbones no able to follow you through the bridge bacause of a crate is not. Learn the difference.

    Exploit is definitely the wrong word, but its definitely not how Blizzard intends for you to play the game. If this is the only way to get decent items to drop, by running around with your inventory open and swapping gear at the last second, something is wrong.

    To myself, and i'm sure lots of other players it isn't a fun way to play. For those it is fun for, more power to them, its definitely not an "exploit" in the bad sense of the word, its just an awkward way of playing
    Posted in: Diablo III General Discussion
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    posted a message on So Discouraging
    Quote from mordentral

    Try using MF gear as well, my useful drop rate skyrocketed when i went from 80% mf to 239%. You just aren't farming correctly.
    problem with MF gear is you needs those affix slots for survivability stats in inferno. MF isn't viable for me at least, playing as a barb. Maybe ranged have it easier since they dont have to fight up close and personal.
    Posted in: Diablo III General Discussion
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    posted a message on So Discouraging
    I should add that legendaries are entirely too rare. They've recreated a problem from D2 that they set out to fix. They never liked how set items worked because they were so rare that you couldn't complete a set until well after you've out leveled it and it became useless. Now even though legendaries aren't the most powerful items, which is perfectly fine, they are just impossible to find. ~100 hours into the game and i've still not seen a single legendary, set, or blacksmith pattern drop.
    Posted in: Diablo III General Discussion
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    posted a message on So Discouraging
    I haven't found a single upgrade for myself since somewhere in nightmare. I've had to buy upgrades to finish hell and currently farming up to skeleton king in act 1 inferno, not a single upgrade or piece worth selling has dropped. I want to farm, i want to enjoy it but there really needs to be some sort of tangible rewards besides gold...saving up 30 million gold to buy something viable for inferno is just not near as much fun as farming 10 or so runs and getting a real upgrade would be.
    Posted in: Diablo III General Discussion
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    posted a message on What do you think the gold/$ exchange rate will be 1 month after RMAH launch?
    $1/million sounds about right to me, and i'm willing to forcast out that a year after launch it will be more like $1/billion. Gold is already inflating at such a ridiculous rate that gold will be worthless very soon, if not already.

    even mediocre items on the gold AH are already costing 10-100million gold. Unless you get lucky with drops, you farm gold, suck it up and buy items, and that cost keeps going up and up every day from what i've seen.
    Posted in: Diablo III General Discussion
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    posted a message on Finally. RMAH will require authenticator, basically.
    now they just need to extend this requirement to ALL accounts, and also into WoW, and hacked accounts will all but disappear.
    Posted in: Diablo III General Discussion
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