Quote fromThe more attendees, the more computers there will be in the demo areas. If things are managed as well in 2010 as they had been this year, that shouldn't be too much of a concern.
While that is true, you then have to think about the Blizzard Employees that need to run it. Now they'll be needing to spread their employment thinner.
I'm excited, ;). I just can't wait for the "official" official announcement.Quote fromOne of these years I hope they make it to the east coast I can't believe it's almost here again, though. Only like what, half a year? It just doesn't seem very far off.
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And yeah, thanks for the better images Scyber, :P.
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EDIT: Scyber uploaded images, can be seen in this thread.
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Official Blizzard Quote:
The Ladder will be reset today, March 28. Previously announced to reset at approximately 9:00 a.m. PDT, it has been delayed until an anticipated 10:00 a.m. PDT*.
We'll update this thread with further details and time estimates as they become available. Thank you for your patience.
*Edited to reflect actual 10:00 a.m. PDT shutdown time.
The reset is beginning now, we will update in a moment with an estimated end time.
The reset is expected to conclude by 11:00 a.m. PDT.
We're aware the ladders are not properly reset and some characters made immediately after the realms came live are unable to create games. We're investigating these issues and will offer an update as soon as we have additional info.
Realms are coming back down to address these issues.
Reset has completed and realms are on their way back up.
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I'm using FF4.0 as well, without issues, =|.
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Diabolical Hero Siege by Skittles
Diabolical is a hero siege highly based off of Diablo 3 classes, spells, and creeps. But at the same time it will also show some originality and changes, bending it towards Skittles' will and creativity. One thing, that both games probably have in common, but one would not expect to really see in Starcraft 2, is environment interaction. While there most likely wont be something towards a destructive environment used to slay your enemies, there will be units climbing walls and jumping onto the Lanes, as well as other introductory methods. The will also feature many units with special interactions, such as a boomer would blow himself up in L4D. But, at the same time, he wishes to stay away from things like the Smoker in L4D that makes Co-Op almost mandatory. Not to say a hero siege isn't partially Co-Op...
Diablo: The Curse of Tristram RPG by egodbout
This is one of the very few actual Diablo Maps i've seen on SC2. It isn't a recreation of D1 or D2, but it's a combination of the two. You play as the Diablo II classes (minus the Druid) through the town of Tristram. The first quest brings us to the very famous Tristram Cathedral, just as we did in Diablo I. The map includes the D2 party system, drop system, highlighting of loot on the ground similar to D2, and much more. I recommend checking out the video.
Diablo 3 UI by Tehwildcard
This isn't really a map per se, I just thought it was really cool. TWC went ahead and recreated the D3 UI in SC2, with working globes and spells, etc. Check out the video below.
Miscellaneous
Here's just some random stuff that was found within SC2 in regards to Diablo that I thought would be worth sharing...
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Click the images to bask in the glory of the high resolution versions that you likely won't see anywhere else!
The first image is a concept drawing of what looks to be the Witch Doctor's Horrify skill.
The second picture is a screenshot from that same unknown dungeon, of the Demon Hunter taking care of a couple of //www.diablowiki.com/Zombie">Zombies" class="wiki-link">//www.diablowiki.com/Zombie">Zombies"/> Zombies with her Bola Shot and Entangling Shot.
25,000 more likes to go until the 750k mark where we can get some more images, and 11 more milestones until we hit the 1 million 'Like' goal. Go visit facebook.com/Diablo and 'Like' the page to speed the war effort!
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