Quote fromActually you are wrong. They can not be asking for something and "sticking" them elsewhere. They have to sigh a contract that explicitly says what their job is. So for the only thing I think they are working oh is the unannounced project Hydra (which I think is the next gen MMO).
umm... thats why i reiterated myself twice before posting.
please read again.
oh and btwfyi, a job posting on a website is not a contract, its much better to interview a guy, like him, get him to sign an indemnity form, and then tell him what he'll be workin on.
But for the matter you are right. Hydra could very well be another DEV.
BUT then again, that demon that looks like a balrog on d3's trailers got three mouths, the closest definitive form of a hydra blizz has ever depicted
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I'm going our on a limb here, but:
In Diablo 2 there were inter-act transitions that were instant. Getting on Warriv's Caravan to scale the pass between The Monastery and Lut Gholein was done in a second.
Adding to story submersion - don't you think it would be cooler if that caravan was attacked along the way? (as it almost certainly was)
What if you had to defend it? Picture this: The caravan trudges along a narrow walkway, or through a huge cave ala 'the mines of moria' - and there's a badass boss like the balrog, you have to kill! I'm not talking about an open world, I'm talking about an after Cinematic boss fight after you click on the caravan/ship/BMW to move along. Maybe as you exit the 'mine/cave' it collapses and you find yourself: On the outskirts of the next town?
I think adding an inter-act game element will bring the story out a bit more and add to the immersion...
Don't you?
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And once the game is 'fully built', they start again... Really.
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for you MP'ers on PC; add me.
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I have news from 2011... But you won't like it
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You guys think this will include MP?
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You know what? you have a point... But what I mean is that RPFPS's are a new genre; much like diablo established ARPG's way back when. My point is nobody has ever come close to bettering Diablo. At all. Except Blizzard themselves!
My only hope is that someone, whether it's gearbox or not, perfects the RPS.
But you have a good point.
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So here's another review. Like the 'risen' review I did last month this is all purely based on my experience and I disclaim any mistakes I make. It was reviewed on PC that set everything at Full Spec.
Here goes...
Borderlands is a cool game. It is fun, it is surprising, it is graphic, but by no means is it 'fresh'.
Basically after you install you're prompted to make sure you're online so that a release date check can be done. Two seconds later the splashscreen pops up (it is a splashscreen, of course, of a raider mimicking his brains been blown out all along the screen) et voila, you're in the intro. The problem with the startup vids (2k, gearbox, nvidia) is that you can't skip them, yet I'm pretty sure you can delete them once they start boring or irritating the crap out of you - I'll then try that when I get home.
Singleplayer is great. You select your character in the game's introvid (on a bus full of new recruits) which is very upbeaty and badassy, sucking you in. After you select your guy (Roland for me), a story element happens which is kind of a helpline in the game. Then you're thrown into the deepend of a very shallow tutorial. Basically: Kill.
You level up and guess what? No skill points! That's right! absolutely none! You only start getting one per level after level five and you only get one skill you can physically activate. For Roland, It's his turret machine gun.
You then have different columns of skills (buffs and passives actually) which enhance the way your turret performs and supports as well as upping your own personal ante: which is to me the most important because the turret can only be used once every 100secs, and honestly, you occasionly forget you have it but totally go insane when you remember to flip (or accidentally hit) the 'F' key.
The most awesome aspects of the game in singleplayer are: KILLING, LOOTING, KILLING ELITES, LOOTING AWESOME STUFFS and ROLAND's voice acting (eg. a snooty "Elite my ass..." and ghetto-ey "Critical Biyatch") and a couple of other things like the vehicles and there weapons.
Once jumping into the scheme of quests and levelling up you gradually awesomise your character with awesome weapons and awesome mods.
The cool thing about the enemies is that they're random and elites are WAY elite; this one time, at bandit camp, this elite berserker comes out of nowhere with blue-fire eyes and beats the absolute crap out of me. The screen goes dark as Roland goes down on one knee, barely able to hold his gun, then; "FIGHT FOR YOUR LIFE" jumps on-screen. I managed to kill the elite in the couple of seconds chance you get to do so and "SECOND BREATH!" jumps on-screen. You could do this forever - if you've got the right weapon and enemy that is.
The vehicles are great. Nuff said. They add to the experience rather than quicken or dull it. With spots for 2players in each, MP becomes like BF2.
The quests themselves are not all "Kill five Bandits" or "Kill five Skags" or "Travel to Leicester Square and come back again" ala HG:L. Because this game is not HG:L and I wish people would stop comparing. I know I mention Hellgate a lot but that game was a disappointment as google describes it: "a feeling of dissatisfaction that results when your expectations are not realized; "his hopes were so high he was doomed to disappointment"..."
Short of a bug-fixer patch: Borderlands doesn't disappoint.
Moving on... To multiplayer. Most of Everybody who is hosting on Borderlands still have slots left for 3 more players (bringing it to the Max of 4). So all those guys are playing alone with games named like "PLZZZZZZZZ JOIN!!!!" or "HELP PLZZZZZZ GOD HELP!". I promptly named mine; "SOUTH AFRICA 01". Noone joined. I tried to join others but nope. So i checked the forums for reference to any errors and found; port failures and such and no patch yet to fix the issues (amongst others), but useful tips on how to forward your ports. So I did and now I'm MPing. Problem is; not everyone knows how to address the port issues so it is still a little no-go - but the ones I have played are awesome. You don't have to start at the beginning. You can play with your single-player in MP character anytime which is cool.
I've left some stuff out becuz of time constraints but I can assure you It's a good game, not a great game. No new ground has been broken save the fact that It is affirming RPFPS's in the market place... And, as with any young game-genres, It needs work. Borderlands defines RPFPS's but doesn't refine it.
7/10.
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Did I choose the right time to go into CRYOSTASIS!
What the hell is going on on this site?
This automated reply brought to you by North Central Positronics, making the future of cryogenics, today...
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I didn't know exactly where to post this, so I thought what better place than the intro forums?
I regret to inform that this is goodbye! Owing partly to my mobile bills and constant yearning for D3 info - I have decided to resort to CRYOGENICS <nerd>.
My freeze-time (as we in the industry call it) begins today and we have the latest technology thanks to a certain webite
I have not set the time capacitor to a specific date but will be making an appearance in January of 2011.
I have also added the following google alerts to my FLUX INTEGRATED CALENDER:
"Diablo 3 / III release date announced"
"Diablo 3 / III release imminent"
as well as;
"Diablo 3 / III cancelled / Shelved / Aborted"
"Blizzard Banktupt"
"Blizzard Disaster"
All just in case! (:p)
I'd like to add that it was nice getting to interact with you guys (and the majority of you are very friendly and professional) - I just keep coming back everyday hoping for something new on the bluetracker; thus essentially distracting me from work, life etc.
I know I coulda just gone in peace and disappeared but where's the fun in that?
One more thing! The admin here is so awesome! I've never been on a forum with more friendlier or professional guys; adding to the best D3 website there is!
Bye for now! oooh - it's starting to get chilly!
See you on the other side!
p.s the thumbs up icon is in homage to the terminator...
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You're not exaggerating and I completely agree with you, but I'm gonna throw in my ten cents here:
http://www.tomshardware.com/news/StarCraft-Blizzard-PC-Game-LAN,8527.html#
This is why Starcraft II is being delayed... And I'd bet a month's salary on it. And, wait for it, It's a good thing - depends on how you look at it.
Starcraft II is enjoyed the most over a LAN connection, true? Now, blizz wants to counter piracy, what do they do? Remove LAN capabilities. But that causes the biggest uproar since the trilogy was announced! So blizzard has stepped back and said, "ok, we'll give you lan, but first you have to authenticate it on BNET."
We know blizz don't use DRM so they'll have to develop a tech that isn't quite DRM. That's what pushed the game to 2010... Agreed?
The good part of it is - at least Starcraft 2 gets to suffer at the cost of BNET. All the problems and ideas will be sorted out thanks to SC2.
Diablo 3 might just have a smoother development thanks to SC2 being the guinea pig of BNET 2.