• 4

    posted a message on Lightning is dead? I don't think so =)
    Hi everyone,
    I know that there are still some people who enjoy the old lightning gameplay and are unhappy about the changes made by Blizzard, and since everyone is talking about how dead the lightning build apparently is, I just wanted to share with you this clip of how it is still working after patch 2.1.2. --> Video (Tier 47 - 11:37).
    Given that the highest clear on PTR and live 2.1.2 was Tier 50 so far, I still think that lightning can be a viable alternative to the Cluster Arrow and Multishot builds right now. No ancient items were used in this run.

    I also updated the guide in the Diablofans builds section (previously: Meticulous Punishment), and renamed it Blue Tides (for the constant ups and downs of the discipline bar and the feeling of drowning your enemies in a surge of blue lightning), since the Preparation - Punishment rune is no longer involved in the build.

    For anyone curious about how it works, you can find all the necessary information here

    GG WP Blizzard, let's see how far we can push it =)
    Posted in: Demon Hunter: The Dreadlands
  • 3

    posted a message on Hardcore Rank 1 World DH - Tier 42 solo (Lightning)
    [TL;DR - Video at the bottom]

    Hi everyone,

    so I heard lightning Demon Hunter is not a build you could play in hardcore. A few months ago, after my initial success with the build in softcore, I set out on a mission to prove the naysayers wrong. It was clear to me from the get go that this is what it would take to be at the top of the ladder, and being a nonseason softcore player with only occasional trips to the hardcore world, I was slowly forming my character to do so. Now with the patch just around the corner, the incoming lightning “nerfs” and the possibility for every DH to go much higher than 42 (even in hardcore) pretty easily and without as much danger involved, it was clear to me that I was pressed on time to do this. Initally, I was planning to farm to paragon 400 at least (I am at 333 as of this video), getting my Taskers, getting some other good stuff and then beat the shit out of tier 44-45. Being nowhere close to the best equipped demon hunters in hardcore (those paragon 600 and up with few if any deaths), I needed to take advantage of a build that would allow me to outpace everyone else, just as I did with the lightning build in softcore before. My plans, however, were bound to fail due to the time limitations I have ingame and outside of it, so I was forced to just go all in and try to make best use of the items I had (which are pretty shitty honestly, I will show them at the end of the video along with my paragon distribution). Unfortunately I had to invest a lot into attack speed to reach the 2.842 breakpoint, even more than I would need to invest for the 4.154 breakpoint if I had a mediocre Taskers roll. Along with the steep cdr requirements (I wanted to chain ss without Gogok for dangerous situations), this really lowered my dps by a lot, so I had to resort to clearing lower tiers to compensate.

    It is clear to me that this will not stay a record for long because of the patch, but who would have expected Blizzard to make such a move. This rank was done for proving a point: lightning demon hunter has been there all along in hardcore (even if it’s only me). It was also clear that I would not stay the only one after something like that happens, because other people naturally will try to get to the top at the end of the season, and they would have to resort to playing lightning in any case. (Damn you Blizzard, I wanted to make everyone suicide themselves in the hopes of breaking my record!). In fact, some people have already been trying to do so during the season, but none have succeeded so far (apart from Mongobiene, who held the previous rank 1 – but he wasn’t playing with zero toughness and rather went for raw strength and survival).

    To anyone new to this build, you could check out my old thread for some further general information [Link]

    This particular run was really good in terms of density and I used a conduit to kill the RG (2:30 to spare would have been easily enough for Blighter tier 42). I also procced my awareness once near the end on a nasty reflect pack, which I then had to kill of all by itself to not risk making any further mistakes. This was my fourth tier 42 run, I had three tier 43 tries, two of which I had to abandon immediately and one in which I was progressing to 90% ahead of the timer until I hit an empty map with two unskippable elite packs. The keys were farmed today in 3p with <GN> Desolacer and <RIP> T3nno, whom I’d like to thank for their time and support as well as taking the risk to do the trials without a WD; it’s very difficult to find people for “high” level trials on hardcore these days, especially without having the benefits and logistics of a hardcore clan at my disposal. I’d also like to thank <RIP> Drahque and <RIP> Drui for leveling me and the <RIP> clan in general for helping me out a little in T6 until I was able to run it quickly enough myself (by inviting me to their community).

    Now, enjoy the show: http://youtu.be/OdfdXP8khyI

    Screenshot of the leaderboard (EU season hardcore) as of 8 Jan 2015

    To everyone who might have been missing me and my stream: I have been mostly inactive for some two months now and still will be for some weeks, as I’m busy writing my term papers and preparing other things that are related to university.
    I’ll be back, see you in season 2 and I'll do my best to entertain you then as well =)

    Cheers,
    wudijo

    EDIT: Armory
    Posted in: Demon Hunter: The Dreadlands
  • 1

    posted a message on Cull The Weak and M6
    Prior to 2.1, sentries did not benefit from the Cull the Weak passive, it has changed after that. It's probably just old news that you picked up somewhere
    Posted in: Demon Hunter: The Dreadlands
  • 1

    posted a message on World Rank 1 - Solo DH Tier 45 (no pylons)
    Hi everyone, even though this thread has been inactive for a while, I don't really want to create a new one just for this purpose.

    Many people have been asking me to create a video guide for the Helltrapper lightning build as well as the Kridershot lightning build, so recently I have done so. The guide includes the items, paragon, skills and a tier 45 solo run (no rift-fishing). Right now I can only upload the Helltrapper guide because of some weird copyrights claims by twitch, even though I consciously shut down all music save for ingame sounds; I have appealed their claim and hope this issue can be resolved soon. In the meantime:

    Twitch Link: http://www.twitch.tv/wudijo/c/5343481

    Youtube Link: http://www.youtube.com/watch?v=ehvaQpc-oIA
    Posted in: Demon Hunter: The Dreadlands
  • 7

    posted a message on World Rank 1 - Solo DH Tier 45 (no pylons)
    Hello everyone, this is Wudijo. After beating greater rift tier 45 as a solo Demon Hunter last night, I want to introduce you to the build and items I used to do it, since its mechanics seems to be fairly unknown to many.

    Disclaimer: After trolling people with my poison Chakram / Spike Trap build for a full day (I really enjoyed those guys who believed it, though), I guess it's time to resolve the mystery about what really went down on this run. So here it is:

    Most of you probably have already heard of the Meticulous Bolts quiver and the potential lightning builds that arise when using it. Ever since blizzard announced this quiver on the 2.1 ptr I wanted to create a build that revolves around lightning and M6, and after some experimentation, I believe I have found the optimal build for solo play in high grifts, which basically comes down to something I like to call “Meticulous Punishment”.

    The build: http://us.battle.net/d3/en/calculator/demon-hunter#RjkVXS!XiUc!aaYZZ

    The idea is to keep up hatred regen via Preparation – Punishment and spam shots nearly incessantly. Because the ball lightning is moving slower, it hits the targets more often, thus dealing more damage and generating more procs. Like this, you can use the Helltrapper one-handed crossbow found in Act V bounties, which allows you to offset the loss of Bombadiers Rucksack by spawning up to two more sentries nearly instantaneously upon entering a fight. The second benefit of these procs, and perhaps even more importantly, is the huge amount of discipline that you can regenerate using the Night Stalker passive. This doesn’t work so well on single targets, however on huge packs of 10 or more monsters you’ll basically need just one or two shots in order to refill all of your discipline, which in turn lets you chain smoke screen nearly indefinitely. You will need to tightly manage your resources in order not to run out of hatred or discipline, because otherwise you will most likely be dead at the spot. Aside from the effectiveness of this build, it’s also great fun as well, as you are forced into attacking actively yourself and not rely on sentries entirely. It’s a really engaging play style that offers a most welcome variation to the Demon Hunter class.

    The biggest downside to this build is the huge amount of internet traffic and graphical clutter it creates, which oftentimes leads to gigantic lags. With a fully stacked Gogok of Swiftness gem I am sitting at around 42% cooldown reduction, which sometimes still is not enough to ensure a permanent uptime of smoke screen in really intense situations even though you’ll just need 25% theoretically (2.0 sec CD, 1.5 sec duration). This issue becomes even bigger when playing in a party. It’s still good in two player parties for the most part, but after that it becomes worse really quickly, leaving the build basically unusable in four player rifts. Even at night time, we sometimes encountered massive lag spikes of up to 2 minutes, including disconnects and game crashes. The same problem arises even in solo when fighting electrified packs, as they spawn such huge amounts of lightning bolts that basically the whole screen gets covered not only in your but also in their blue light show, and the game stops reacting to anything you do, leading to instant death. It might work a little bit better now that electrified cannot proc as often anymore, but it remains to be seen.

    The items:

    The two most prominent items of this build: Meticulous Bolts and Helltrapper. Other than that, you will want to use a Lacuni or Steady Strikers, a Witching Hour, Hellfire or Xephirian Amulet as well as the typical M6 + TnT.

    My items: http://imgur.com/Xh8HPkg,mWafQ1H#0

    My stats: http://imgur.com/Xh8HPkg,mWafQ1H#1

    As you can see, I have fairly suboptimal items mostly, and there’s still much room for improvement. Optimally, the weapon would have %dmg, %ias and dex, and the quiver 30% travel speed, %elemental arrow, %crit, %cdr, dex and +max disc. Additionally, I have a really bad Hellfire Amulet, okayish SoJ and a bad RoRG, losing out on ~150% critical hit damage (by dropping crit chance on rings), but I can’t seem to get any better ones. The reason why I recommend a Xephirian Amulet is because of the aforementioned laggy situations, and it could really help you survive on electrified packs, even though I haven’t tried it myself.

    All in all, counting in an ~10% increase in dps by a better weapon, ~10-15% increase by a better quiver and another ~10-20% increase in sheet dps by having better stats on items, I see this build going up to 48 solo without pylons in a near-perfect rift like I had one (assuming perfect gameplay and next to no deaths). Add in one or two pylons and the game is on; I’m fairly excited to see where this will end.

    The run:

    With the advent of leaderboards and me consistently getting top rankings, I naturally got many requests from friends and clan mates to stream them, so a few nights ago I actually rebooted my stream that I once set up when DH in Torment 6 still was really underrepresented. The run was done live on stream und you can watch it there as a highlight. I also streamed my rank 1 two player rift, however at that time I wasn’t aware of the option to save my broadcasts automatically to twitch. It’s saved to my hard drive but I can’t seem to upload it, gladly taking any advice here.

    For those of you who are curious: I had 11 keys in total, 4 of which I used until I managed to complete the 45 rift within 15 minutes, which was – to say the least – kind of unexpected for me and made me freak out a little towards the end (especially with Awareness gone on a boss that can oneshot you nearly instantaneously). I got a very very lucky rift, including neverending masses of zombies in an okayish layout (A5 Labyrinth). Some nasty reflect pack early on and a split up pack of blue archers nearly cost me the rift, but I was able to make it past those and actually beat it after encountering Erethon as the rift guardian. Just see for yourself :)

    Enjoy: http://www.twitch.tv/wudijo/c/5173975
    Edit: Youtube: http://www.youtube.com/watch?v=emwZ5zPOW3M

    Edit (23/10/2014): Here's a video guide for the Helltrapper lightning build:
    Twitch Link: http://www.twitch.tv/wudijo/c/5343481
    Youtube Link: http://www.youtube.com/watch?v=ehvaQpc-oIA

    TL;DR - Go farm Helltrapper, get a Meticulous Bolts quiver and run lightning asap. It’s fun and op as f*ck. Keep it coming, guys and gals!
    - Wudijo
    Posted in: Demon Hunter: The Dreadlands
  • 1

    posted a message on Unavoidably, instantly owned by game environment
    Well said, Bagstone. I'd very much like to actually "fight" monsters on my DH again, instead of hiding in smoke smoke all day. Most likely Blizzard has recognized the issues and they are working on it silently, but I think they should come out with at least some info soon, before too many players become fed up with the greater rifts (or the even the game) entirely.
    Posted in: Diablo III General Discussion
  • 5

    posted a message on RIP Turbohud, creator called it quits.
    Quote from Tunafish

    Your whole argument was fine up until the bolded part, where you actually screwed up. Let me start by saying that THUD isnt the IWIN button people think it is. It gives you information that allows you to make more intelligent choices. Nameplates with affixes above the rares/champs? Hover over them and you get the same info, it's just less practical and you spend a fraction of a second moving your mouse over them. Dots of actors on the minimap? You can simply look at the actual game and count the mobs left. Again, you spend a tiny ammount of time doing this manually.

    Now let's move on to the biggest offender according to the whiteknights; Maphack. Let me start by saying that yes, it is a big advantage. However, once again, the reason why it can read the maps is because of patterns. There's only a certain ammount of maps you can spawn, so EVENTUALLY, if you drew all the layouts in a piece of paper, you'd eventually have all the layouts ready at your disposal. Real life maphack, who would have guessed? THUD saves you this hassle. Your GRift time shouldnt be influenced by you taking a left turn, running a huge corridor, getting to a dead end and having to walk ALL THE WAY BACK. You want to stop this advantage? Remove every map that's not a straight forward corridor/hallway or an open area.
    It's fun that you are trying to rebuttal the "this won't influence you if I use it on my own argument" by stating the ACTUAL points that will influence you. Take someone like me: I'm playing this game for the competition, a lot of people have seen my rank 1 thread and video, and something like Turbo HUD affects me extensively. I know that a lot of people on high ranks - even from reputable clans - use the hack, and I very much dislike it. Maybe you know about the US Demon Hunter Vocaloidnyan, who actually posted on the official US about how he reached the rank 1 solo rankings by the use of this hack. And the reason is: He has more time, he can make more intelligent decisions, and Turbo HUD is the key to all of this. The game is designed a certain way, and climbing the ladders will require you to master them. Being aware of the elite's affixes, the monster type and count, and especially their position, is a major advantage in every case, because most tactical elements in combat actually come down to reactions that must be taken within a fraction of a second. Now this guy is sitting at tier 46 solo, just as me, and I was raging within when I read his post. I appreciate that Vocaloidnyan was so honest to talk about it, but it doesn't make cheating any better. Who knows how many more people use these hacks just to get to high rankings; there are already too many factors involved, we don't need hacks to skew them even more.

    I'm glad production on this stopped, maybe the fakes will die eventually as well. It will be for the better.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on World Rank 1 - Solo DH Tier 45 (no pylons)
    Quote from Derpinatoor

    Quote from wudijo

    Actually this kind of build doesn't seem so bad on low density
    Yeah it's just way worse than any other build, long walks cause you have no vault, no smoke sreen spam cause you dont get much discipline, not many helltrapper procs if you use helltrapper, and also much more sensitive to reflect damage (cause no smoke screen spam). But yeah, "it doesn't seem so bad".. xD
    Obviously shitty rifts are shit, but are you really setting up 5 sentries in order to kill 2-3 monsters instead of outright skipping them with a frostfire build?

    Actually I managed to beat tier 44 solo (rank 1 on EU again^^) last night using a Kridershot, it seems to be worthwhile and is a lot easier to use compared to the Helltrapper. You can watch the run here: http://www.twitch.tv/wudijo/c/5196566
    Supposedly we will see a lot of lightning DHs on the leaderboards very soon, given the fact that I did tier 43 on my first and 44 on my second try. Eventually, I think that Kridershot could actually be better than Helltrapper if you manage to reach the 4.154 bp, but I doubt there will be anyone around who could achieve that, as it requires to have max rolls on ALL of your items basically.

    About the Overwhelming Desire: Apparently it seems to have an internal cooldown, and even then it's only a 35% damage boost on a single target, while I can get ~20% via Steady Aim by using Hellfire. And the only situation where there is a single target is the occasional yellow elite and the RG, which can't be charmed I guess.
    Posted in: Demon Hunter: The Dreadlands
  • 1

    posted a message on World Rank 1 - Solo DH Tier 45 (no pylons)
    Thanks everyone =)

    Concerning the density issue: Of course I fish for good rifts, but if you actually watch me doing rifts on stream, I'm progressing past 30-50% almost every time before I decide to start a new game. This build is not really reliant on having huge amounts of monsters ALL of the time, you will just need to reach a certain treshold depending on your remaining resources. It doesn't work so well in empty rifts, but as was already mentioned, you can't get a rank in those either.

    About Custom Enginneering: Obviously I don't use it as a passive as it is on my Hellfire Amulet, yet it is mandatory, which is why I included it in the skill calculator. I use Steady Aim as my 5th passive in solo, and Ambush in party.

    Edit: Yes, reflect packs are really difficult to beat. Usually I just skip those or drag them along until I find more monsters to survive. I decided to kill the yellow pack in the beginning only because I encountered the blues just at the same time, and in hindsight, with a little bit better gameplay, I wouldn't have needed to die several times there. If you discount the time lost there, you can see that even without Erethon a 45 rift like this is very much feasible.

    Another thing: I actually feel like I need less RNG on my rifts, as I can basically survive any monster type regardless of how dangerous they are, with only few exceptions. So while a zombie rift is really great to progress quickly, I can still get comparable results in a rift of this density (almost) no matter which monster types I get.
    Posted in: Demon Hunter: The Dreadlands
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