It seems that Fetishes have 3 attacks: melee, dart, and flamey thing. The rune of Fetish Army can let you select which they use, and Carnevil seems to override that.
I.e., your fetishes behave like you're using the Head Hunter FA rune when you use your dart, and that's where the 130% comes from.
Just a guess, but seems likely.
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Here is a bug with carnevil mask.
Passive fetishes always do 180% weapon damage, like fetish army skill.
But, if use Carnevil mask and dart, fetishes do only 130% weapon damage.
Let me explain.
I do certain tests and my friends also with properly gear to equal damage (low-high dmg dispersion)
Carnevil mask:
1) Fetishes bite with knifes in melee
41,47*36*1.8=2687
2) Fetishes bite with dart
41,47*36*1,3=1941
ps I have 1941 damage from fetishes dart, then I use same calculation and get only 130% weapon damage.
Video - http://www.youtube.com/watch?v=f0LVw_mj1XA&list=UUBiAlZC3itnR1sWXQRydmkA
Can someone explain? Why in melee they do 180%, like army, always, when darts only 130%
II Poison Dart skill bonus not affect on fetishes darts
Why? If they use same skill, so
also video here http://www.youtube.com/watch?v=Fi5ccXy4k-k&list=UUBiAlZC3itnR1sWXQRydmkA
after belt changing, with dart bonus nothing change
I.e., your fetishes behave like you're using the Head Hunter FA rune when you use your dart, and that's where the 130% comes from.
Just a guess, but seems likely.