Ask the Devs on Itemization Likely Coming in March
Although it's not officially confirmed Grimiku mentioned today that the team is preparing for another round of Ask the Devs, with the topic being "Itemization".
[blizzquote author='Blizzard']We wouldn’t dream of giving up on the players, in fact we are planning to tackle one of the more frequent community discussions. We are working on a new set of questions for “Ask the Devs” that revolves around itemization, a very popular subject here on the forums. We’re looking at doing this in March, and are very excited about the opportunity to provide some answers and insight about this subject to the community. (Blue Tracker / Official Forums)
Based upon this quote, it sounds like the CMs (or other Blizzard representatives) are creating the questions for Ask the Devs 2 and not the playerbase. Can we get a clarification as to the source of the questions for AtD2?
Thank you for asking this question, and I'm happy to clarify. Players will generate questions, and vote on the ones they want to see answered. When that phase is over the community managers will compile the popular questions and send it to the developers for answers. Once we have put that all together in a digestible manner and translated the responses for all of our regions, we’ll will post a big summary in the forums (like we did here.)
The Ask the Devs blog can be found here, and has the details for how it will operate. Just keep in mind that it has not been updated to reflect itemization as the subject yet. (Blue Tracker / Official Forums)
Blizzard on Consoles
[blizzquote author='Blizzard' blue='http://www.diablofans.com/blizz-tracker/topic/255174-the-pc-is-dead/#post158' battle='http://us.battle.net/d3/en/forum/topic/7979318014?page=8#158']We love the idea of being able to have Diablo III on multiple platforms, especially since Blizzard’s roots are actually in console gaming. From Rock ‘N Roll Racing to Lost Vikings to Blackthorne, Blizzard Entertainment actually started off as a console developer. With Diablo III, we’re just excited to expand our audience and have the opportunity to let console gamers brave the battlefields of Sanctuary (or in some cases, return to Sanctuary, if they played first Diablo on the original PlayStation). It’s also exciting for us to think that this may be the first time that some players have the chance to experience a Blizzard game, too!
I think you are my favorite CM ^-^.
Although I don't agree with all of Blizzard's design decisions for this game, it still made me play it for over 250 hours, so I got my moneys worth. Maybe when the PS4 launches, who knows, I might even buy it just to play in front of my giant tv with a controller.
I’ve had a chance to play the PlayStation version of Diablo III, and one of the aspects that is really appealing to me is the idea of just being able to sit around with a bunch of friends and slay demons (and sass each other because, c’mon, that’s half the fun of playing with friends), so I’ll definitely be playing both versions.
If you’re curious about the PlayStation version, though, you should know that we plan to offer a hands-on demos at PAX East in Boston. So if you’re in the area, you should totally check it out for yourself!
[blizzquote author='Blizzard']Blizzard is Not Done with Diablo 3
We have already added in a number of changes like Monster Power, the Paragon system, and the Infernal Machine since launch, and we have every intention of continuing our support for Diablo III. That support covers a lot of stuff like hot fixing critical bugs, class and monster balancing, as well as patching in new content. (Blue Tracker / Official Forums)
How Do Spells Like Blizzard Work on Console?
Coming up at PAX East in March, we will provide more details about how we refined certain gameplay features in order to work fluidly within the analog controller-driven environments of the PlayStation version of Diablo III. We look forward to being able to dig into your gameplay questions then. (Blue Tracker / Official Forums)
its not just blizzard, but many skills. traps, leaps, all the long range point and shoots, then there's soooo much environmental point and click built into the game.
and its not just combat skills either, basic movement for kiting or los or escape are going to be horribly difficult with a gamepad