Azurewrath has nice secondaries (chance to freeze), but Utar's Roar is craftable at blacksmith and better from a damage perspective since it's a 1.3 attack speed weapon (azurewrath is 1.4). Since dots do not scale with attack speed, they hit harder with slower weapons.
I just want to make sure i am reading this correctly. Are you saying that because a weapon has slower attack speed it will always have higher base DPS? Basically I'm wondering if 2 different weapons are only .1 aps apart (1.4-1.3), does the base dps scale with attack speed? The lower attack speed the harder it hits? And i understand, i get it, that 2 handers with slower aps will hit harder than a 1 hander per tick, because sure you cast a skill less often but it has a higher base dps.
Its just that you are saying to craft an item (Utar) because it is .1 attacks per seconds slower than, lets say, a Thunder Fury. So what if the TF rolls perfect stats, and the Utar has mediocre stats. Does the .1 aps guarantee more DPS? Is it a known mathematical fact that any weapon with slower aps will always hit harder?
Im asking because i guess i don't fully understand all this dps stuff. Is it like some sort of graph, where each weapon scales with aps.
This is interesting becauseI'mwondering if i have to take a large amount of my time playing this game (really only play an hour or two after work) to look for this crafting mat. Plus I'm curious about this dps/aps scaling theory.
Anyway, you have one hellova build on your hands. I will try it out for sure. WD is my favorite class, thanks for the post.
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Its just that you are saying to craft an item (Utar) because it is .1 attacks per seconds slower than, lets say, a Thunder Fury. So what if the TF rolls perfect stats, and the Utar has mediocre stats. Does the .1 aps guarantee more DPS? Is it a known mathematical fact that any weapon with slower aps will always hit harder?
Im asking because i guess i don't fully understand all this dps stuff. Is it like some sort of graph, where each weapon scales with aps.
example:1.6 aps = 850-1045 dps 1.5 aps = 900-1125 dps 1.4 aps = 950-1200 dps 1.3 aps = 1000-1300 ect…...
This is interesting becauseI'mwondering if i have to take a large amount of my time playing this game (really only play an hour or two after work) to look for this crafting mat. Plus I'm curious about this dps/aps scaling theory.
Anyway, you have one hellova build on your hands. I will try it out for sure. WD is my favorite class, thanks for the post.