Well , they did a small thing that is overlooked , rewarding the ones who don't die.
Pool of Reflection - as long as you are alive you gain 25% extra xp bonus for 10% of your total XP and if you get another Pool while yours is still active , it extends it by another 10% and this effect stays active as long as you stay alive , one death and it is gone , you can log out and return and it will still be active as long as you don't die , this is a good approach I believe , rewarding the ones that play better instead of punishing the ones that die.At one point they tried the approach of increasing repair costs and it was a nightmare , you would play an hour or two hours and you would come out short on Gold and no legendaries and you felt as if you did nothing and it was better if you didn't play because you regressed instead.
I think this concept is amazing and I hope they expand on it with more stuff like that , rewarding the ones that play better.
Pool of Reflection - as long as you are alive you gain 25% extra xp bonus for 10% of your total XP and if you get another Pool while yours is still active , it extends it by another 10% and this effect stays active as long as you stay alive , one death and it is gone , you can log out and return and it will still be active as long as you don't die , this is a good approach I believe , rewarding the ones that play better instead of punishing the ones that die.At one point they tried the approach of increasing repair costs and it was a nightmare , you would play an hour or two hours and you would come out short on Gold and no legendaries and you felt as if you did nothing and it was better if you didn't play because you regressed instead.
I think this concept is amazing and I hope they expand on it with more stuff like that , rewarding the ones that play better.