The buff to legendary drop rates was major. It helped fix that feeling of "why the fuck am I killing things?" that I previously had. Now I do feel that loot might be around any corner, and that's exactly how everyone should feel in this genre.
I'm still not thrilled with the overemphasis on +15% damage to <skill> mods on rares, though. I don't think it's added to itemization in any meaningful manner. I think all it has done is created properties which are found frequently, but rarely match up with the skills you're using... so it becomes an "enchant it or scrap it" situation.
Yeah I keep finding ones that are like +12% to blizzard damage, which I would love to use, but the other stats on the item aren't great so I end up salvaging them. It seems to me that without the mystic rare items become pretty much useless. I'm sure it that feeling will change when crafting is fixed
I kind of miss the star on the map when a legendary item drops and the label for gold on the ground.
. Getting a legendary every 1 to 3 hours is nice but does not feel overblown Not to many upgrades even for someone who really is not heavily built for more than MP3 but I have found 3.
Curious what difficulty you're playing on? My MP2/3 barb is pretty slow in Torment I. 90K DPS but using Skorn, so very slow.
Ive been playing on Torment 1 with my wizard. He has 210k dps. Torment 2 is doable but on the slower side, while torment 1 is a breeze.
If you have some decent rares already (archon patterns) rares that drop are pretty meh. I think one of the only complaints I have is I wish there was a little bit more loot dropping. I miss having the floor covered with items.
So whats everyone's thoughts on the latest PTR/Beta?
I've been enjoying playing my wizard again as frost. I've switched up skills and everything seems to go together well. The past two days I've played for one hour stretches off and on in act 1. The doubled drop rate is nice and it feels about right. When I heard they doubled it I kind of worried that it would be raining legendary items, but I've found one legendary item every run which seems like a sweet spot. This is playing for about 1 to 2 hours at a time. I've found an upgrade and a few side grades that I know I would use if I had access to the mystic.
The density in act 1 is a lot better too. There are a few areas were a little empty, but over all its pretty great. It felt like a steady flow of monsters until the areas were clear and I was searching for the last few mobs to kill.
The rare drops are kind of meh. There are so many items that roll the lower level req so its pretty annoying. Crafting is a waste of time on the PTR since every item I tried to craft rolled the exact same affixs. I'm thinking it might be a bug. The smart drop system isn't awful. I've had mostly int drops, and a lot of one handed crossbows. Its kind of nice being able to focus on upgrading the character I'm playing.
I'm only on the PTR, so I was wondering what other's experiences were like on the PTR/Beta. Thoughts? Complaints?
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Anyone know the benefits of playing on higher torment levels? Currently the tool tip stays at zero when you slide it.
So whats everyone's thoughts on the latest PTR/Beta?
I've been enjoying playing my wizard again as frost. I've switched up skills and everything seems to go together well. The past two days I've played for one hour stretches off and on in act 1. The doubled drop rate is nice and it feels about right. When I heard they doubled it I kind of worried that it would be raining legendary items, but I've found one legendary item every run which seems like a sweet spot. This is playing for about 1 to 2 hours at a time. I've found an upgrade and a few side grades that I know I would use if I had access to the mystic.
The density in act 1 is a lot better too. There are a few areas were a little empty, but over all its pretty great. It felt like a steady flow of monsters until the areas were clear and I was searching for the last few mobs to kill.
The rare drops are kind of meh. There are so many items that roll the lower level req so its pretty annoying. Crafting is a waste of time on the PTR since every item I tried to craft rolled the exact same affixs. I'm thinking it might be a bug. The smart drop system isn't awful. I've had mostly int drops, and a lot of one handed crossbows. Its kind of nice being able to focus on upgrading the character I'm playing.
I'm only on the PTR, so I was wondering what other's experiences were like on the PTR/Beta. Thoughts? Complaints?