Precision - Increases critical strike rate. Unknown formula. Appears to be diminish in effectiveness as your character levels. May vary per class. At level 13, my Wiz has 87 Precision with a 6.16% chance to crit. This translates to each point of precision being worth 0.071~% crit; roughly 14 precision = 1% crit at level 13.
It's pretty clear that Precision has to work this way. If one precision equals one percent chance to crit, they would only be able to have each slot have 2-3 tops of precision or you would always crit.
Is there a way we could look at how much it changes per level and try to extrapolate what it will be at level 60 to give us some idea as to what would be necessary on level 60 gear to make that stat worthwhile?
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It's pretty clear that Precision has to work this way. If one precision equals one percent chance to crit, they would only be able to have each slot have 2-3 tops of precision or you would always crit.
Is there a way we could look at how much it changes per level and try to extrapolate what it will be at level 60 to give us some idea as to what would be necessary on level 60 gear to make that stat worthwhile?