The thoughts are that while the armor and resist bonuses on Energy Armor and Prismatic Armor have been reduced, the armor and resists on Archon might not be changed, so the 25% less damage mobs do is evened out with changes to EA and PA, but when you're in Archon form, you get an effective 25% increase to EHP compared to now because of the lack of changes to Archon form.
Exactly. Essentially it would lower the defensive requirements to run an archon build by a fair margin, which makes the gear for it an order of magnitude less expensive (because gear with good offensive stats is an order of magnitude more common than gear with good offensive stats AND good EHP stats).
Archon can clear the high density areas generally faster than CM can already at the high end of gear, and can get higher DPS at most price points because it isn't weighting its gear heavily towards max crit chance combined with EHP stats, and doesn't need a high threshold of APoC to run properly, so even without a nerf to Storm Chaser its likely the build of choice if archon's EHP scaling goes unnerfed.
Tried storm armor - shocking aspect with my CM build... never gonna look back again - IT'S INSANE.
Exactly. I'm giddy with the tought that this rune or the baseline storm armor might end up buffed in 1.0.5 as well, been running shocking aspect for 2 weeks, never switching back.
I'm curious how the relative buff/nerf of damage vs Prismatic Armor will work out given scaling monster difficulty and infernal machine, but I'm not worried about baseline inferno scaling. I'm just hoping the baseline will be adjusted that I can run increased monster power farm runs with my current setup and have around the same survivability I do now.
From what I read, this is an absolutely enormous buff to Archon, whose 40% baseline buff to both armor and resistances isn't being touched according to that blog, but inferno damage is being nerfed by 25%. This likely means archon builds will become viable even at very modest gear levels.
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Archon can clear the high density areas generally faster than CM can already at the high end of gear, and can get higher DPS at most price points because it isn't weighting its gear heavily towards max crit chance combined with EHP stats, and doesn't need a high threshold of APoC to run properly, so even without a nerf to Storm Chaser its likely the build of choice if archon's EHP scaling goes unnerfed.
I'm curious how the relative buff/nerf of damage vs Prismatic Armor will work out given scaling monster difficulty and infernal machine, but I'm not worried about baseline inferno scaling. I'm just hoping the baseline will be adjusted that I can run increased monster power farm runs with my current setup and have around the same survivability I do now.