I think the intended use for teleport ever since diablo 1
was to put distance between enemies when you were a sorceror (although warriors can use it to chase, i dont even believe that was an intended use cuz its huge magic requirement)
it was no problem going through walls in diablo 1 with it, since it created distance and if you werent prepared for it the enemies on the other side woulda instant kill you lol
that and there was no mana regeneration in 1, so teleport cost way more than it does in diablo 2 or so far in 3
in diablo 2 on the other hand there were less enemies occupying less space
so even if some mobs could instant kill you, you most likely werent gonna run into them or get surrounded
that and the lvls in diablo 2 are like mazes that are meant to be run through for experience and items
so skipping all the enemies probaly wasnt an intended use
diablo 2 probaly just kept it cuz the sorceress was so fragile, so just like in diablo 1 it was meant to maintain distance
the problem with what they did was, they ported the exact spell from diablo 1 to diablo 2 with absolutely no changes at all
this time they are making changes to the spell so its used to maintain distance and nothing else
the best way to do this is by having a huge cooldown on the spell between uses, so even if you can traverse walls it can and will get you killed sometimes since you cant teleport out
however thats the main spell's use
i believe the power type rune now reduces the cooldown drastically cuz it turns the teleport into an attack
so now they are giving intended uses depending on the type of runes you add to it
still from what i seen in an interview with jay wilson about runes way back then
the power type rune gave teleport like a 2 second cooldown which may overpower teleport drastically, no matter how late in the game you get it
so i just hope they changed that, but basically
the balances should keep a use in the spells, but add more uses when you add runes to them
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Be my Buddy =^.^=
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the power rune reduced the cooldown to like 2 seconds, plus turned it into a damaging spell too
i wonder if they still have that in there lol
Be my Buddy =^.^=
was to put distance between enemies when you were a sorceror (although warriors can use it to chase, i dont even believe that was an intended use cuz its huge magic requirement)
it was no problem going through walls in diablo 1 with it, since it created distance and if you werent prepared for it the enemies on the other side woulda instant kill you lol
that and there was no mana regeneration in 1, so teleport cost way more than it does in diablo 2 or so far in 3
in diablo 2 on the other hand there were less enemies occupying less space
so even if some mobs could instant kill you, you most likely werent gonna run into them or get surrounded
that and the lvls in diablo 2 are like mazes that are meant to be run through for experience and items
so skipping all the enemies probaly wasnt an intended use
diablo 2 probaly just kept it cuz the sorceress was so fragile, so just like in diablo 1 it was meant to maintain distance
the problem with what they did was, they ported the exact spell from diablo 1 to diablo 2 with absolutely no changes at all
this time they are making changes to the spell so its used to maintain distance and nothing else
the best way to do this is by having a huge cooldown on the spell between uses, so even if you can traverse walls it can and will get you killed sometimes since you cant teleport out
however thats the main spell's use
i believe the power type rune now reduces the cooldown drastically cuz it turns the teleport into an attack
so now they are giving intended uses depending on the type of runes you add to it
still from what i seen in an interview with jay wilson about runes way back then
the power type rune gave teleport like a 2 second cooldown which may overpower teleport drastically, no matter how late in the game you get it
so i just hope they changed that, but basically
the balances should keep a use in the spells, but add more uses when you add runes to them
Be my Buddy =^.^=