Well one of the fixes for teleport is that you cant tele to places you cant see...
From the way i think D3 is going to be, teleporting through a whole dungeon just to kill the boss would be worthless.
What i mean to say is, the "Teleport fix" is actually gameplay changes such as killing 100 monsters profits you more than killing one boss. Blizz has to play with the XP and MF (items) you get from each boss and monster you kill and by doing so, teleport is fixed...
Blah i know i didnt explain it good so deal with it.
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From the way i think D3 is going to be, teleporting through a whole dungeon just to kill the boss would be worthless.
What i mean to say is, the "Teleport fix" is actually gameplay changes such as killing 100 monsters profits you more than killing one boss. Blizz has to play with the XP and MF (items) you get from each boss and monster you kill and by doing so, teleport is fixed...
Blah i know i didnt explain it good so deal with it.