I don't really feel that confident in going through the files, since your post made me confuzzled :mellow:
But, if you want to just pull the info and put it in a thread somewhere, I'd be happy to help remake the pages (even though I haven't exactly been blazing through the rest of the base weapons...)
Maybe just make the header read: Champion/Unique(Mlvl+1) or something like that. I don't see what putting that clarification on the template page will accomplish, since the average user is just going to be looking at the monster page, not the template page. Unless you mean something different.
Well, with the way levels are determined for Nightmare and Hell, all monsters in the cold plains will be lvl 68 in hell. So when you go to the monster page to view the level, what you're really looking at is "what level will be monster be if it appears in this place?". It seems more fitting to just list the area levels on the location pages.
Well, while that's true on the one hand, it's not like there are typically a plethora of different breeds of one monster that appear in the same area, so it's not like every monster on the page is going to be level 68. And as far as user-friendliness goes, I think it's contrary to make them go to a location page to find out the monster level that they want to know.
And take underground passage. Level one is 69, because when a player passes through there they need to be able to survive. Level two however is 83. So for the uniques I have to write out (71-72/85-86), because the levels are different, and because champions are +2 while uniques are +3. It's just not that clear unless you know that the underground passage does in fact consist of two levels. And we can't write out every level of a dungeon specifically, or the tables will never end.
Yeah, I noticed that and it took me a minute to figure out what the /'s were all about. Of course, we could maybe do (Level 1:71-72)(Level 2:85-86) which would make it easier to figure out at a glance, but would also add to the clutter that you're already worried about...
I'd say it's a little cluttery, but it's a far sight better than the old set-up either way, and I don't think it's so bad that it makes it difficult to read. I think the information is important and pertinent to the monsters themselves, so I think it should be on the monster pages, but besides clutter, are there any other reasons you think it shouldn't?
On a side note, it's looking like the Champion/Unique cells aren't centering again, but are top justified. Also, why is the Normal row slightly taller than the NM/Hell rows? Even for Dark/Warped Ones, where there hasn't been any info entered that would change the height, it's present. Is there some extra padding added in there?
No, not the writing, just how the stuff is set up. Like "Sewers 2" referring to the Ancient Tunnels. I mean, I get that they're both the same tileset (if you will), but why the hell wouldn't they just say "Ancient Tunnels" in the files? It just seems way more complex than it needs to be.
If there's a place that tells us that zombie5 is a Plague Bearer, why not just write Plague Bearer instead of zombie5? It's Blizz's fault, not yours.
But, if you want to just pull the info and put it in a thread somewhere, I'd be happy to help remake the pages (even though I haven't exactly been blazing through the rest of the base weapons...)
Well, while that's true on the one hand, it's not like there are typically a plethora of different breeds of one monster that appear in the same area, so it's not like every monster on the page is going to be level 68. And as far as user-friendliness goes, I think it's contrary to make them go to a location page to find out the monster level that they want to know.
Yeah, I noticed that and it took me a minute to figure out what the /'s were all about. Of course, we could maybe do (Level 1:71-72)(Level 2:85-86) which would make it easier to figure out at a glance, but would also add to the clutter that you're already worried about...
On a side note, it's looking like the Champion/Unique cells aren't centering again, but are top justified. Also, why is the Normal row slightly taller than the NM/Hell rows? Even for Dark/Warped Ones, where there hasn't been any info entered that would change the height, it's present. Is there some extra padding added in there?
If there's a place that tells us that zombie5 is a Plague Bearer, why not just write Plague Bearer instead of zombie5? It's Blizz's fault, not yours.