I think this post goes a long way to showing why developing for D3 is so difficult. You can come up with a dozen great ideas and then just as easily come up with two dozen reasons they won't work. I imagine most of the days at Blizzard work like this. This is also why they test the shit out of everything, because writing down an idea and actually play testing and seeing how it interacts with every other aspect of the game, how it feels, whether it's satisfying and worth following through on, are two completely different things.
Not saying all of your ideas are bad, but that the counter points being made seem just as valid. Nothing here really stands out as a solid and obvious fix to the game's issues.
Nice effort, still, and if the devs do take notice, they can use it to get a better idea of what the community wants out fo the game. MOAR, essentially heh
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Not saying all of your ideas are bad, but that the counter points being made seem just as valid. Nothing here really stands out as a solid and obvious fix to the game's issues.
Nice effort, still, and if the devs do take notice, they can use it to get a better idea of what the community wants out fo the game. MOAR, essentially heh