Looks like people have already gotten to Paragon level 2 within 2-3 hours, so 10mil+ exp per hour is very plausible. Average 13mil for 1-100 would require 804 hours, 268 days at 3 hours per day of straight up grinding exp.
The good news is that its easy to get to 200 MF and still retain high damage. Which means you'll only need Paragon 34, which is only 105 hours at 13m/h, 150 hours at 7m/h.
The only reason I think the 322m experience is "total exp required" for level 100 is because that's how all Blizzard experience systems work. So I assume they didn't change it. (Meaning not 99-100, but 1-100)
Doing some math, I'm starting to lean towards that table being experience required per level. Not the cumulative experience required to get to that level. If that was the case, it's only 7.2m for the first level, then 1.44m per level up until 60. After that, it's 2.88m per level until 70, 5.04m until 80, 6.48m through 90, and 8.6m to 100. Averaging 6m exp per hour, it would only take 53.76 hours to get to 100. That's not quite the hundreds and hundreds of hours that Jay was referring to. Even if you lowball it at 4m per hour, that's only 80.64 hours to 100.
I made a spreadsheet to show a curve of experience per hour and total time needed. You can get the summarized data here and the full detail ">here.
Basically I used 4m exp per hour average for levels 1-20 and increased it by 2m per hour every 20 levels. So by level 81-100, it's 12 mil exp per hour. Who knows what the best possible experience run will end up being, but this is just to give an idea. Using this average experiencing per hour curve every 20 levels, it would take you 566 days if you played 2 hours per day to reach level 100. 3h/d would be 377 days, 4h/d is 283, etc. At best, if you could average 12mil per hour all the way through 100 from the start and played 8 hours a day, it'd take 109 days, or 871 hours. Who knows though, maybe with good +exp gear, a 5 stack, and a very efficient run, we'll get up to 25m+ exp per hour.
Also, I think the front post is pretty clear how the exp values should be interpreted, they even mention the 10m estimate. Also going from 59 to 60 was 2.4m, I remember that. So every entry give the amount of exp needed to go from the previous level to the next... this is also pretty standard
The 1-100 Paragon level data is from what has been data mined from the patch files. The 51-60 data was probably collected from in game at some point. The fact that they're being displayed in the same format doesn't mean they're representing the data the same way.
The good news is that its easy to get to 200 MF and still retain high damage. Which means you'll only need Paragon 34, which is only 105 hours at 13m/h, 150 hours at 7m/h.
Doing some math, I'm starting to lean towards that table being experience required per level. Not the cumulative experience required to get to that level. If that was the case, it's only 7.2m for the first level, then 1.44m per level up until 60. After that, it's 2.88m per level until 70, 5.04m until 80, 6.48m through 90, and 8.6m to 100. Averaging 6m exp per hour, it would only take 53.76 hours to get to 100. That's not quite the hundreds and hundreds of hours that Jay was referring to. Even if you lowball it at 4m per hour, that's only 80.64 hours to 100.
I made a spreadsheet to show a curve of experience per hour and total time needed. You can get the summarized data here and the full detail ">here.
Basically I used 4m exp per hour average for levels 1-20 and increased it by 2m per hour every 20 levels. So by level 81-100, it's 12 mil exp per hour. Who knows what the best possible experience run will end up being, but this is just to give an idea. Using this average experiencing per hour curve every 20 levels, it would take you 566 days if you played 2 hours per day to reach level 100. 3h/d would be 377 days, 4h/d is 283, etc. At best, if you could average 12mil per hour all the way through 100 from the start and played 8 hours a day, it'd take 109 days, or 871 hours. Who knows though, maybe with good +exp gear, a 5 stack, and a very efficient run, we'll get up to 25m+ exp per hour.
The 1-100 Paragon level data is from what has been data mined from the patch files. The 51-60 data was probably collected from in game at some point. The fact that they're being displayed in the same format doesn't mean they're representing the data the same way.
If it is only 322 million to reach level 100 and not 10 billion, then we'll probably see someone hit it within 1-2 weeks.
Can you compare the data this is derived from to how the experience per level is stored for 1-60?