For sustain, I pulled out my 75 with this build without Focus/Restraint. I used combo of Convention of elements / Band of might.
i also see that you are making the same mistake I did when first started this build, stacking FC charges. If you take a look of set bonus description:
(6) Set:
Every use of Furious Charge increases the damage of your next Fury-spending attack by 750%. This effect stacks. Every use of a Fury-spending attack consumes up to 5 stacks.
So, Charge until you get 5 stacks, then NUKE, charge again 'till 5 stacks, then NUKE. Don't Toss only on elites, whenever you get decent density of trash, and you have 5+ charges of FC, guess what?
I am sleepy as hell at the moment, but by looking at your character, this looks like an improvement. I'd say run 50s untill you pump your gems to 50, and then try slowly to go higher. Of course, ancient weapon would be good, but that is not up to you, it's up to game whether it will drop it or not
And one more thing, if you are confident and are doing 50s with ease, you could swap out Vile Ward for Nemesis Bracers, it speeds up rifting quite a lot.
But that of course depends on your play style and what suits you the best
Diablo is grind fest that requires a lot of time invested:
- You need to farm up your gear
- You need to farm up materials and keys
- You need to level up gems you will use
- You need to level up gems that you will spend for Augments
This can eat up a lot of time, and having a group helps a lot (especially if you have someone with who you can talk on skype or teamspeak while doing it). It becomes tedious at some point. For me it's usualy arround paragon ~800 and when I finish Season Journey, because of other things in life that require attendance, like work and sleep and family time
Main problem with builds is that their sales line ("GR90+!" and so on) doesn't say that you most probably need to be 1000+ paragon, and to have entire ancient gear augmented, and to have gems that are 80+ level
You can check builds and items of people that achieved leaderboards by pressing in game Shift+L, and then selecting Hero Details. That might give you some idea on what works and what not.
For you, you need ancient weapons first, that should boost your damage for ~5 tiers of GR, and then to start working on toughness.
I can recommend Charge/Boulder toss build, which I am using now, and I'm having easy time in GR65 (without any augments and partialy ancient gear)
Damn nice mate!
One question though, why you ignored that Shield Pylon?
I mean you harm.
Should work, although i prefer toss variant more, 6 RK / IK
I mean you harm.
Damage wise, swap in cube Furnace for Three hundredth spear.
For sustain, I pulled out my 75 with this build without Focus/Restraint. I used combo of Convention of elements / Band of might.
i also see that you are making the same mistake I did when first started this build, stacking FC charges. If you take a look of set bonus description:
So, Charge until you get 5 stacks, then NUKE, charge again 'till 5 stacks, then NUKE. Don't Toss only on elites, whenever you get decent density of trash, and you have 5+ charges of FC, guess what?
NUKE!
I mean you harm.
I am sleepy as hell at the moment, but by looking at your character, this looks like an improvement. I'd say run 50s untill you pump your gems to 50, and then try slowly to go higher. Of course, ancient weapon would be good, but that is not up to you, it's up to game whether it will drop it or not
And one more thing, if you are confident and are doing 50s with ease, you could swap out Vile Ward for Nemesis Bracers, it speeds up rifting quite a lot.
But that of course depends on your play style and what suits you the best
Diablo is grind fest that requires a lot of time invested:
- You need to farm up your gear
- You need to farm up materials and keys
- You need to level up gems you will use
- You need to level up gems that you will spend for Augments
This can eat up a lot of time, and having a group helps a lot (especially if you have someone with who you can talk on skype or teamspeak while doing it). It becomes tedious at some point. For me it's usualy arround paragon ~800 and when I finish Season Journey, because of other things in life that require attendance, like work and sleep and family time
I mean you harm.
Main problem with builds is that their sales line ("GR90+!" and so on) doesn't say that you most probably need to be 1000+ paragon, and to have entire ancient gear augmented, and to have gems that are 80+ level
You can check builds and items of people that achieved leaderboards by pressing in game Shift+L, and then selecting Hero Details. That might give you some idea on what works and what not.
For you, you need ancient weapons first, that should boost your damage for ~5 tiers of GR, and then to start working on toughness.
I can recommend Charge/Boulder toss build, which I am using now, and I'm having easy time in GR65 (without any augments and partialy ancient gear)
This is my barbie: http://eu.battle.net/d3/en/profile/ch1zra-1866/hero/2002889
Other builds that rock hard are pure charge and fire based Might of the Earth, so take a look into those builds and just keep farming.
I mean you harm.