Something just popped into my head; if the use of Light Radius makes a return in D3, won't that pretty much solve the "brightness" or "too vibrant colors" issue of the game? I think it would definitely help....
My thought is that it would definitely help with a few of the issues, but the fact that some of the colors used aren't just from light, and the textures and models are shit won't change.
First of all, there is no 'we', it is 'I'. It's been said before and it will be said again. There will be a graphics menu where you can change the color gamma, ect.
Once again, I'm not alone in this, or have you not been reading these forums? And ONCE AGAIN, a graphics menu won't make this game look less like WoW.
When I look at things, they seem to be taking the opposite path of what we want, and starting from there. Instead of already having a dark, macabre world of despair, they make a happy shining land of peace, and then try to make it dark.
I offered to do it but I didn't know if someone else was going to.
Don't let it get to you. Lots of people ignore the obvious and trust Blizzard.
EDIT: Arsonal, I think he means the in-game model and texture. That's my opinion though.
I believe you're referring to the textures and model? In which case, yes. Yes, it is.
I doubt any of the people are going page by page in this thread. I usually skip to the last page here.
My thought is that it would definitely help with a few of the issues, but the fact that some of the colors used aren't just from light, and the textures and models are shit won't change.
I agree. They're either failing epically at what their doing, or it just doesn't work out.
I hadn't seen some of those. Good thing he quoted that.
Cool, has anyone posted it on the battlenet diablo 3 forums?
Once again, I'm not alone in this, or have you not been reading these forums? And ONCE AGAIN, a graphics menu won't make this game look less like WoW.