About DA route after bouncing, you're making me raise doubts. Anyway i'm pretty sure it works on singel target (like bosses) - an easy test can be done , i can get my buriza and look at DA behaviour. Anyway, it would be kinda pointless that DA couldn't turn back its route when there's only one target, it's actially its strongest point.
About bolas, i know that they don't multiply - but again, the point is to having both DA and Bloas to use repsectively on single target and aoe..
Ok, time to share what i've thopught durignt his period of time about the new generator set.
First of all - multishot or not. MS is an incredibly good skill, and has a huge aoe; i don't think we can actually pass over it.
However, i thought of another option that can cash into maximizing the set bonuses using only generators. The isea is to have a skill that excels in ST damage and another which does a good aoe damage. the choice falls onto Devouring arrow and Bolas - imminent Doom or the increased area rune (don't know which is more valuable actually).
Preparation with the +15 permanent max discipline is also a good choice to keep the damage bonus always high - good candidates for complementary skills are SS/Vault with the no cost runes, and rely more on LoH heals because we're going to have a way more active playstyle.
Items that synergize with the build - well, depth diggers are a must and simplicity strenghts also is needed to maximize the damage. the boplas quiver makes imminent doom a straght Bolas damage increase with no penalty.
but everything becomes a serious thing when you count in Buriza. We all know the Buriza+DA synergy - it simply becomes one of the hardest-hitting abilities of the game (we're talking Earthquake-like damage counting all bonuses); many don't know that Buriza also works on Bolas, basically making it hit 3 targets and exploding three times - istantly when coupled with the quiver.
I don't know if this alone suffices to MS damage, but sure as hell it does a lot of damage. maybe we can run with 2 generators and MS in the same build - DA is really good for that pesky rift guardian with a lot of hp.
About bolas, i know that they don't multiply - but again, the point is to having both DA and Bloas to use repsectively on single target and aoe..
First of all - multishot or not. MS is an incredibly good skill, and has a huge aoe; i don't think we can actually pass over it.
However, i thought of another option that can cash into maximizing the set bonuses using only generators. The isea is to have a skill that excels in ST damage and another which does a good aoe damage. the choice falls onto Devouring arrow and Bolas - imminent Doom or the increased area rune (don't know which is more valuable actually).
Preparation with the +15 permanent max discipline is also a good choice to keep the damage bonus always high - good candidates for complementary skills are SS/Vault with the no cost runes, and rely more on LoH heals because we're going to have a way more active playstyle.
Items that synergize with the build - well, depth diggers are a must and simplicity strenghts also is needed to maximize the damage. the boplas quiver makes imminent doom a straght Bolas damage increase with no penalty.
but everything becomes a serious thing when you count in Buriza. We all know the Buriza+DA synergy - it simply becomes one of the hardest-hitting abilities of the game (we're talking Earthquake-like damage counting all bonuses); many don't know that Buriza also works on Bolas, basically making it hit 3 targets and exploding three times - istantly when coupled with the quiver.
I don't know if this alone suffices to MS damage, but sure as hell it does a lot of damage. maybe we can run with 2 generators and MS in the same build - DA is really good for that pesky rift guardian with a lot of hp.